Est. Budget: $40.00
Use a tile map that loads the first level.
The tile map must be at least twice as
long as the visible game screen.
A character that moves left to right across the screen.
As the character moves, the tile map scrolls with parallax scrolling.
When the player reaches the end of the map (not the screen!), it loads a sec
ond level (a second tile map) and places the character at the start of that ...