- Fixed price
- Intermediate
- Est. budget: $100.00
We are looking for an experienced 3D character rigger who can rig a 3D bipedal character in Autodesk Maya for our upcoming mobile game. The rig should be optimized for game engines and animation. The ideal candidate should have a strong understanding of character anatomy and be able to create a flexible and functional rig that allows for fluid movements. Use of Autodesk Maya is required. Pay is open for negotiation & can be discussed further during initial project briefing. Responsibilities: - Rigging of a 3D character using Autodesk Maya - Face rig will be required but will not need to be overly detailed. More info will be given before start. - Collaborate with the team to ensure the rig meets their requirements Requirements: - Proficiency in Autodesk Maya - Strong understanding of organic character anatomy - Experience rigging organic characters - Good communication skills & problem-solving skills are always a plus! If you are a talented 3D character rigger with experience in Autodesk Maya and a passion for video game development, we would love to hear from you! Please provide examples of your previous rigging work in your application.