• Fixed price
  • Intermediate
  • Est. budget: $100.00

We are looking for an experienced 3D character rigger who can rig a 3D bipedal character in Autodesk Maya for our upcoming mobile game. The rig should be optimized for game engines and animation. The ideal candidate should have a strong understanding of character anatomy and be able to create a flexible and functional rig that allows for fluid movements. Use of Autodesk Maya is required. Pay is open for negotiation & can be discussed further during initial project briefing. Responsibilities: - Rigging of a 3D character using Autodesk Maya - Face rig will be required but will not need to be overly detailed. More info will be given before start. - Collaborate with the team to ensure the rig meets their requirements Requirements: - Proficiency in Autodesk Maya - Strong understanding of organic character anatomy - Experience rigging organic characters - Good communication skills & problem-solving skills are always a plus! If you are a talented 3D character rigger with experience in Autodesk Maya and a passion for video game development, we would love to hear from you! Please provide examples of your previous rigging work in your application.

Autodesk Maya3D Animation3D RiggingAnimation
Posted 2 months ago
  • Fixed price
  • Intermediate
  • Est. budget: $50.00

- Import existing Maya model into Unreal 5 - With textures and materials - Assign stock animations if needed I’m not totally familiar with the process or what ongoing involvement might be needed. Feel free to discuss this with me and maybe we can adjust the budget up or down. We are experienced game developers looking to create a proof of concept for our game. Thanks for your consideration. https://www.cgtrader.com/3d-models/character/woman/the-rogue-d1fbbeeb-53b7-410c-a4f5-0a815469d505

Personal ComputerMicrosoft WindowsUnreal EngineAutodesk Maya3D Modeling3D Animation3D RiggingCharacter Design
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