Est. Budget: $3,500.00
We are looking for someone who can work fast on high polygon models for use in generating textures, normal maps, ambient occlusion maps, etc, for a video game. These may include elaborate wood carvings and even small statues of cherubs.
We need someone who can work with limited references and interpret historical materials. Some carvings may require additional creativity and improvisation. As many references as possible will be provided. The models need to be accurate to materials provided, when possible ...