Less than 1 month –
10-30 hrs/week –
I am looking for an expert in Blender 3d modelling to simulate a flying object with several realistic thrust vectors applied.
For example, this object, call it a spaceship, has 6 different rocket engines on it, but they are all able to move independently. I want to simulate different rocket configurations to see how the craft will fly with different settings. I'm not sure if this is possible with Blender or not. I imagine it being a "Wind" force ...