Game Development Jobs

369 were found based on your criteria

  • Fixed-Price – Est. Budget: $750.00 Posted
    We are looking for a creative game developer to create the following: A game that will allow the player to link specific objects on the screen to produce specific sounds, similar to a sound board. Depending on the combination of items selected, the combined sound may turn out different. This combined sound will produce a score, which is needed to pass the level. This game must be created in Unity 3d. All applicants must have prior work on Unity, for ...
  • Hourly – More than 6 months – 30+ hrs/week – Posted
    Need Unity 3D programmers, FULL TIME WORKERS. We have lots of games to make, all private based games, not for clients. Please keep in mind if you are from India and don't have over 1000 hours logged for Unity your application will be rejected. AGENCIES ARE NOT WELCOME TO BID. Please keep in mind for starters we aren't paying much per hour since this is a full time job. After every game we increase your hourly rate accordingly ...
  • Fixed-Price – Est. Budget: $400.00 Posted
    Hello, our game is in need of a 2 new level designs. We are looking for someone to create a new map , environment and any new assets they will need. You can familiarize yourself with the game with the following links : https://www.youtube.com/watch?v=2jqDw8q0zzI Android Version https://play.google.com/store/apps/details?id=com.appmania.ironwars.hd IOS version https://itunes.apple.com/ca/app/iron-wars/id431083670?mt=8 You will be responsible for one ...
  • Fixed-Price – Est. Budget: $100.00 Posted
    (Needs to work on Mobile) Looking for a basic Minecraft type game made in unity.Very simple terrain generation, I can provide the terrain generation if needed. One basic biome is fine. Need to be able to cut down trees and mine. An inventory would be nice along with basic crafting.
  • Fixed-Price – Est. Budget: $500.00 Posted
    We are currently developing a simple mobile arcade game for iOS. Most of the game's coding and graphics have been made, however we find ourselves struggling with some extra coding. therefore we are searching for a developer who can: 1 review the code and take out any mistakes. 2 add some additional code we are not able to input ourselves. 3 make sure the app is App Store ready. The app is for iPad & iPhone. Programming experience in Swift ...
  • Hourly – More than 6 months – 30+ hrs/week – Posted
    Need Unity 3D programmers, FULL TIME WORKERS. We have lots of games to make, all private based games, not for clients. Please keep in mind if you are from India and don't have over 1000 hours logged for Unity your application will be rejected. AGENCIES ARE NOT WELCOME TO BID. Please keep in mind for starters we aren't paying much per hour since this is a full time job. After every game we increase your hourly rate accordingly ...
  • Fixed-Price – Est. Budget: $500.00 Posted
    I want a game created for players to customize a car within certain limits, and then race them on a basic downhill slope. I want this game to be created in Unity3D. I already have the concept created, but I need the models and scripting put into place. This game will be a Boxcar Derby Simulator. The user will go into a block editor and create a custom car that meets the legal requirements. The user will then race the ...
  • Hourly – More than 6 months – 30+ hrs/week – Posted
    Need Unity 3D programmers, FULL TIME WORKERS. We have lots of games to make, all private based games, not for clients. Please keep in mind if you are from India and don't have over 1000 hours logged for Unity your application will be rejected. AGENCIES ARE NOT WELCOME TO BID. Please keep in mind for starters we aren't paying much per hour since this is a full time job. After every game we increase your hourly rate accordingly ...
  • Fixed-Price – Est. Budget: $30.00 Posted
    I have a high polygon FBX scene that I downloaded from here: http://www.cgtrader.com/3d-models/architectural-interior/other/exquisite-coffee-shop-interior I need to decimate the poly count from ~2 million to something more reasonable for Unity. The FBX file includes textures, and I need to make sure those textures are ready to import into Unity. This job should not take more than an hour or two at most. You will need a performant computer that can decimate the scene in ...
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