Game Development Jobs

88 were found based on your criteria

  • Hourly – More than 6 months – 30+ hrs/week – Posted
    Meet us at GDC March 4-6! Bent Image Lab is developing next generation Augmented Reality Technology to enhance and simplify the user experience. We believe that the best successes can only be achieved by enlisting the finest creative minds. Headquartered in Portland, Oregon, Bent is a long established animation and mixed media entertainment production house with a fast growing digital division expanding into next generation Augmented Reality Technology. As an experienced, tightly knit team pushing the boundaries on mobile devices ...
  • Hourly – Less than 1 month – 30+ hrs/week – Posted
    We intend to revolutionize the way people interact with virtual reality worlds and in order to achieve that goal, we're building a prototype to show off at tech conferences and trade shows. A key component of our system is UDP communication over a local WiFi network. We are seeking a software engineer to write a networking library based on an existing protocol, including handshakes and two-way packet-based communications. The ideal candidate would be experienced in developing for both Unreal ...
  • Hourly – Less than 1 week – 10-30 hrs/week – Posted
    Required to create a jigsaw style game scene, to build a robot. We require a single scene (more to follow to if all goes well). To be created in Swift or Objective-C using the SpriteKit Framework, minimum support being iOS8.0. The scene is to be integrated into an existing SpriteKit based application. We don't want to use another game engine. All assets will be provided. If interested please supply example of previous game work. The app is aimed ...
  • Hourly – 1 to 3 months – Less than 10 hrs/week – Posted
    Hello! I require a programmer to make a pong style game https://www.youtube.com/watch?v=e4VRgY3tkh0 but with a new twist with difficulties. Ball Specific - Ball gets smaller Speed Curvy (not in straight angles) Transparency Multi ball Environment Specific - Wall appears Obstacles Hole - Doesn’t have to be fixed on the map Warp Screen block / fog / sandstorm Spinning rollers Pad Specifics - Mirror Whole in pad Bigger and smaller / pad size Whole in the wall / side It should be ...
  • Hourly – More than 6 months – 30+ hrs/week – Posted
    Forgive me for bad English, bad bring here a proposal for developing a game, I have a source that are a few bugs which I am having a problem then the correct decided to request help from those who really understand programming in JAVA. I have problems related to some data that is not saved in the database that throw a wrench into the workings of the game, some conditional structures that I could not set correctly for example on ...
  • Hourly – Less than 1 week – Less than 10 hrs/week – Posted
    Hello! we're a small team looking to put together a few demo's for a game we are planning. This project has all the assets in place- we simply need someone proficient with Unity to code it in order for it to run. The scene: We Have a player character start in the middle of a closed off cemetery level. What we need: 1. Enemies to spawn in 10 waves. Their spawn location should be random but what enemies ...
  • Hourly – 1 to 3 months – Less than 10 hrs/week – Posted
    Make a website where users will play a trivia game about sports. Be able to take payments for entries to play in the game. I must be able to add on more and questions and remove questions. In basic form I want it to function like an app but online. I want a developer who I can continue to work with once product is done.
  • Hourly – Less than 1 month – 30+ hrs/week – Posted
    I need an Apple Watch developer to create a stand alone game that runs on the Apple watch (not on the iPhone). 2D Graphics will be provided. Must be able to prove you can create a stand alone game using Xcode and the Apple Watch simulator that is fast.
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