Est. Budget: $300.00
I need a combat engine built for a game with the purpose of building a auto-simulator for combat in the game
There are 65 levels for units in the game. I have extracted the data for my offensive unit (2 factions, 14 units each, each with 1 upgrade) statistics: health, damage (3 different sets of values (Vs Infantry, vehicles, structures)), range of unit, attack preference (stops for 1st and continues along the attack ground for 2nd and 3rd until it ...