iOS Development Jobs

668 were found based on your criteria

  • Hourly – Less than 1 month – Less than 10 hrs/week – Posted
    The bulk of this job is the creation of approximately 70 unique items/icons with an additional 30 that are variations. These will be used for a mobile game and the size of each of these will be 128x128 pixels and will need to be readable at about 1/4inch in size. Some examples of things needed are treasure chest, brick tile, hammer, tools icon. Imagine a mix of fantasy and modern items with a humorous flair. There is also ...
  • Fixed-Price – Est. Budget: $70.00 Posted
    Hello dear freelancers: I will give a short description here and the rest we will discuss in private message I need a game developer who can can develop a car racing game. After developing game you should help me in how to upload this game on "playstore". Also this game should be unique. Not illegal game that steal from somebody else website or something like that. Thanks
  • Hourly – More than 6 months – 30+ hrs/week – Posted
    - Candidate who are interested to work as a Full Time iOS Developer only need apply. - Candidate should have 2 to 3 Years of Experience in iOS Development. - Candidates should have good experience in iPhones/iPad. - Candidate should have a strong knowledge in Objective C. - Candidates need to work in Our Coimbatore Office as Full Time Employees.
  • Fixed-Price – Est. Budget: $1,000.00 Posted
    I need an app for both Android and iOS that uses native code or 3rd party Image Processing Library (preferably Image Magick) that supports atleast 30 of the most popular image file formats to perform tasks I shall describe in detail once awarded. All you need to know right now is that you should be able to design an attractive user interfaces for both platforms and can integrate several monetization SDKs as well as In app purchases for both platforms.
  • Fixed-Price – Est. Budget: $1,000.00 Posted
    I would like someone to develop a text messaging application for IOS and Android devices. It should work something like Whatsapp. The messages must be encrypted. The messages must be encrypted and must be stored in server. Interested contractor must explain how the encryption will work and how secure it will. 1. Able to attach audio, video and images up to 50 at a time. 2. Group chats allows to add people up to 500 people. 3. Edit each message ...
  • Hourly – Less than 1 month – Less than 10 hrs/week – Posted
    This exisiting code coupled with my imagery to create an app. re-skin. http://sourceforge.net/projects/pdfcreator/?source=directory Document management http://sourceforge.net/projects/keepass/?source=directory password keeper http://sourceforge.net/projects/freeplane/ mindmapper http://sourceforge.net/projects/portableapps/?source=navbar take your documents with you http://sourceforge.net/projects/freemind/?source=directory mind mapper http://sourceforge.net/projects/collabtive/ team management http://sourceforge.net/projects/jsignpdf/?source=directory loan simulator http://sourceforge.net/projects/opencbs/?source=recommended ...
  • Hourly – More than 6 months – 30+ hrs/week – Posted
    Stock Financial App. Looking for an App developer and UX Designer to duplicate a App in the Apple Store, IOS 7. Biggest part of this app is it deals with the Stock Market and needs to use XML or Feed tickers to track performance. 7 Pages. 1) Home - Displays current Balance in Stock Market >XML/Feed 2) Positions - Shows where financials are allocated.> XML/Feed 3) Deposits and Withdraws > Ability to add or subtract money with bank on file. Set ...
  • Hourly – 1 to 3 months – 30+ hrs/week – Posted
    We are looking for an iOS developer to build a prototype group messaging app. We will be using Parse and Layer SDK’s to provide the messaging and data infrastructure. In general, we prefer to leverage 3rd party and open source components to quickly get a functional prototype up and running. You will be working with a small team that will provide product and technical input, as well as any creative assets. The app will be written in Objective-C. Must ...
loading