OpenGL ES Jobs

2 were found based on your criteria

  • Fixed-Price – Est. Budget: $120.00 Posted
    I need to import to my project 3d file formats so i want to use Assimp library but i need to install to Mac with cmake and other instructions of Assimp. The things i want are: - an instruction how to build and load the library on Xcode (step by step) - the simple project with Assimp importer and some of his functions on Xcode
  • Hourly – 3 to 6 months – 30+ hrs/week – Posted
    The project contains an existing OpenGL ES2/ OpenGL 3.2 engine. The successful candidate will work in a stable C++ codebase and write code portable to Linux, iOS, Mac OS, Windows and Android that extends the existing renderer with a post-processing pipeline. The codebase in question is already portable to these platforms. Maintaining this is paramount. The developer of this work can choose to work in, and target any of Xcode, Visual Studio 2012 or Linux; whichever is most comfortable ...