Online Subscription Gaming Financial Model

Online Subscription Gaming Financial Model

Cancelled

Job Description

Need a model for a $5.99 a month online game - for tweens. It should be a standard model that calculates direct user acquisition costs, viral acquisition, churn, team expenses and costs, etc... based on market size and potential. Should be very logical and conservative.

Will be used to set conservative expectations as we raise capital.

Prefer someone with PROVEN experience with online gaming models, preferably subscription.

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Skills: gaming