Sound Engineer For a Video Game
Closed - This job posting has been filled and work has been completed.
My name is Dylan and I am representing Frostbite Games. We are looking for a talented Sound Engineer that is able to create the sounds of three weapons, two characters (zombie) and (soldier). The Zombie sounds will simply consist of the standard moaning / groaning sound, and the soldier will consist of the sound of footsteps on concrete (in boots), the sound of breathing, and the sound of hard breathing.
The sounds for the weapons will include the sound of reloading, firing, clips hitting the ground, and switching weapons.
A few other miscellaneous sounds may be necessary, which we can discuss, and work out as time goes on.
As for compensation, these sounds are required for a Proof of Concept version of our game, which is being presented to Investors, and could possibly be used for Crowd Source funding. Your compensation will be provided after we obtain funding.
We look forward to working with you.