Need a simple tile based 2d game for android.
Game field is a Matrix NxM
Game field will contains trees and obstacles and 1 house.
There is will be a infinite chain of events one by one with random coordinates within the field.
Character should be able to walk from one coordinate to another.
Charcter should take in to account obstacles on the way. It means effective algorithm of the shortest way should be used including diagonal walking.
Character will have a radius of view (2 steps around him)
If tree appears within visible area, character should remember the point where he shoud get to and change direction to the tree.
Once character got to the tree, he cuts it (2 steps) and brings back to house.
Once done, go back to last remembered coordinate.
Looking forward to hear from you.
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