CODING AN ASYNC PVP WORD GAME FOR IOS USING COCOS2D - Flexible Salary
We are looking for developer(s) to code an async PvP word game for iOS. The engine should be Cocos2D.
You can take the existing game LetterPress as a reference:
The game is entirely 2D, with minimal art style, few 2D assets and animations
The game is about finding words from a pool of letters.
It can be played in multiple languages
2 players compete asynchronously to score the most points from the same pool of letters
A player finds an opponent via his GameCenter Friend List, or via other GameCenter players owning the game
A player can have several matches at the game
There are Leader-boards between players
The game is free-to-play: it offers a maximum of 2 matches.
Players can pay via AppStore to unlock "unlimited" match numbers
The contract includes all or parts of the following missions:
coding the game logic
coding the UI and integrate placeholders than final art assets
code the network and database to host several simultaneous matches
We will give a complete Product Backlog and Flowcharts for precise estimates.
Only personalized applications with previous credentials will be taken under consideration.
As part of your application, please set a realsitic time frame and your own price for the project. Below price is acts as an indication.
Only apply if you have a fully positive feedback and at previous work experience on odesk.