Unity3D, 3D modelling, VFX, Particles, Visual Effects
We have a range of requirements for visual effects in Unity3D. You need to have a good working knowledge of Unity and hopefully a deep specialisation in one or several areas e.g. particles, shaders.
Some work will be exploratory i.e. develop a prototype of how to achieve an effect and other stuff will me more constrained to fit in with existing effects/platform.
Looking for have an ongoing relationship with people with relevant skills.
You need to know Unity, we are not looking for people who only know Max, Maya, etc