2D Platformer Game with A* pathfinding

2D Platformer Game with A* pathfinding


Job Description

I am developing a game for iOS and Android that is a 2D platformer with physics and A* pathfinding AI for a non-player character. Other than the pathfinding, the game will be fairly simple and typical of the 2D platformer genre.

I need a developer that is well-versed in game development with Stencyl, Corona, Unity, Cocos2D, Flash, or any other game sdk that can output to multiple platforms.

We will be using Trello for project tracking and Test Flight for playable test builds.

Please detail your previous game development experience and link to game projects in your application.