iOS Developer Needed To Implement Ad Library
Closed - This job posting has been filled and work has been completed.
Ad Library Project
***If the below project goes smoothly, there will be additional projects available***
The goal of this project is to put an existing ad library into 13 games while adding double pops to the app open and reopen screen. We also need to confirm all ad SDKs are up to date.
The 13 games come from 5 sets of universal code which have the reskin assets already integrated and ready for export. All games are currently live in the app store so code should be in working order. These 5 sets of code will need to be updated to iOS7 compatibility including fixing and bugs or errors that may come up.
This project includes uploading to iTC until Apple accepts the code and they games a processed for sale. It also includes uploading the 13 games as pro versions without ads and configuring iTC. Some of the games will require you to add a "switch" to disable ads so we can export them as pro versions without ad pops as well.
Currently, the ad library is only configured for single pops of Chartboost, Playhaven, and Revmob prioritized in that order. So we need to add Applovin and configure for double pops.
For the double pops on app open and reopen it should always pop full screen ads from Applovin or Revmob, on top of non full screen ads from Chartboost or Playhaven. After app open or reopen any ad pops should be single pops.
So the new configuration and priority should be:
AppOpen ReOpen Double Pop Priority:
Single Pop Priority Should Be:
This is only for pop ads. There is some functionality in the games that pulls other ad platforms and those should be left alone. You will notice Vungle and Ad Colony, plus Mopub for Banners.
If you believe you are the right person for this job, please type in the first line of your reply - "Yes I have what it takes to complete this project".