Simple game for iPhone 3GS/4/4S: minimum animation (screen transitions, darkening of the part of the screen, etc.), minimum sound (button clicks), working with minimum data in the memory.
Need support for interactions with server to download additional levels and new texts (server needs to be "created").
Support for In-App Purchase.
Sharing in social networks: Facebook, Twitter, Vkontakte (Russian facebook), Instagram + e-mail.
Supporting API Flurry for statistics.
Support of Push notifications.
Elementary Game Center.
We plan to launch full paid version and free cut-down version of this game, and also to continue: full series of more specialized paid games.
These games will be identical from design functionality point of view and logic, only difference in color/tone and data inside.
These games will form a network and will promote one another. In each paid game one can download all the other games of this series. In each paid game one would be able to also buy additional levels to enrich gameplay.
Priority: (1) develop first paid game, (2) cut-down functionality and launch free game, (3) tweak and launch series of specialized games.
Please consult on budget for development of the first paid game?
Budget given below is for reference only.
Start answer with "yess" please.
Skills: design, games, twitter, facebook