There has been an endless effort of numerous dedicated people to blend traditional art with digital tools. When there were numbers of tools widely available, I chose a few of them that fit my criteria best. I use 3DS Max, Maya, ZBrush, Mudbox, Photoshop, Corel Painter and After effects for my jobs. Even though I enjoy doing architectural and product visualization jobs, I am mostly fond of working as a character animator and make short films, ad films and video game animations including stunning 3d characters and dynamic simulations such as cloth, rigid bodies, smoke, fire, hair and fur etc. I have been a CG artist working in productions since 2001. Before that, since I was a teen, I used to draw and paint my own comic book series some of which was published regularly in a monthly magazine in my country. In my CG artist career, I have landed numerous projects which included 2d concept arts, story boards, 3d character and assets modeling, texturing, surfacing, character rigging, animation and rendering for games and advertisements with complete satisfaction from the clients' end. For me, every project is a new challenge. Facing them, winning them is my job. I try to simplify the difficulties of a project so that it looks easy and in good control. Being an artist for about 15 years, I strive to create artworks just as appealing as ever green traditional artworks. I try to apply beauty and fragrance in my digital artworks. And my clients are the ones who judges if I am successful or not.
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I have a wide variety of multimedia skills from video and audio editing to logo design and photo editing. My primary focus is on front-end web design for small businesses. My platform of choice is WordPress due to it flexibility and popularity. I can build just about any style website with a custom WordPress theme. I tend to choose projects that I'm interested in. It's important to me to create things I'm proud of. I try to be clear in my communications and I try to work closely with my clients to create something that the feel fits them well. I am not the cheapest option on oDesk. There are people in the world willing to work for nearly free just to get a start. Their skill level often match I will never be the low bidder on a job. I just apply my going rate and work to create something my clients with be happy with. I do this for a living. I'm not a "rock star", "ninja" or "guru". I'm a designer. This is a jobs that requires experience, honesty, insight, skill and good communication to do properly. Some advise if you don't hire me.. There are good and bad ways to do things even if the result is the same. The two biggest mistakes I would warn anyone about is modifying a theme that will be updated (and wipe out the changes) and working on a live server. I code on my home workstation, demonstrate on my staging server.. then publish to the live server(your actual website) when everything is working properly! Don't let any developer work on your live site. You don't want your customers seeing a server error.
10 + years experience as a motion graphic artist, combining my storytelling skills with visual interest. Extensive experience in offline and online episodics, commercials, promos and corporate pieces. In my examples of work you will see a variety of design and animation skills - behind the scenes you will also get a clear communicator deadline orientated and I will work with you to get the results you're expecting. I am always available to my clients via Skype, keeping them informed of progress and sharing ideas and creative.
Hi there! I'm an experienced Motion Designer trained to perform any kind of Motion Graphics and 2D/3D Animation job! As a generalist and flexible artist, my style is diverse and my scope vast. A quote always present in my mind: "Work saves us from three great evils: boredom, vice and need" Voltaire
http://julioorozco.com/ Senior 3D generalist artist. I have experience in commercials, 3D visualizations, product renderings, game animations, character animations, effects and more. I have a bachelor degree in media arts and animation. Strong Skills: 2D/3D Animation Lighting & Shading Compositing other skills: texturing rigging Software: Maya, Vray, Nuke, After Effects, Flash, Photoshop, Arnold, Mentral ray, real flow.
I'm an expert 3D artist specialized in photo realistic rendering and product visualization. I offer top notch visualizations for this key part of your product life-cycle management and provide high level of photo-realism to make your product stand out from the crowd. Services: - Product Visualization - 3D Modeling - 3D Rendering - 3D Product Animation
High skilled design and development in the visual sphere. My specialization is creation of static and interactive design, user interface, 3D stuff, video, animation, promotion sites and games. I have participated in award winning projects as well as in projects for well-known clients like Jaguar, Toyota, Chrysler, Pepsico, McAfee, Upper Deck, KSB. Preferably I’m looking for partnership for long-term projects with high quality output. I love my work and I appreciate your ideas.
Over 10 years of experience in creating wonderful Flash animated Cartoons. From concept to character design to animation, I strive to aid the best creatives with their needs. Please see my portfolio here: http://www.jcsantos.portfoliobox.me/ I also specialize in graphic design, illustrations, storyboarding, game assets and caricatures. Delivering what the client wants and communicating in a harmonious manner is the standard I give to my clients while providing creative inputs to make the project a success. Team play is also natural for me. I can work with other creatives on projects to achieve goals faster and share knowledge with my peers.
I am a freelance 3D Artist with a Bachelor’s degree in Media Arts and Animation from The Art Institute of Phoenix. I have 6 years’ experience in Maya for all facets of 3D production, including modeling, rigging, texturing and animation. I also have experience with Photoshop, After Effects, Illustrator, Flash and In Design. I worked for two years at a mobile rugged computer company creating full 3D animations for their product launches, trade shows and website. I have been working as a Senior Artist for the University of California, San Diego providing 3D character animations, low poly models and textures since August 2013. In addition, I have been freelancing for over a year for a variety of clients, including Phoenix Sky Harbor International Airport, mobile app companies and medical device companies. My workstation is equipped with a full Maya license and Adobe suite and I am committed to the success of my clients. I enjoy collaborating with teams of artists and programmers and am very comfortable working remotely to keep projects on track.
Thomas C. Agency Contractor