I am an experienced, motivated and detailed Software Architect / Engineer with a complete end-to-end understanding of the software development process. Over 17 years of professional experience in software development, technology support, and graphic arts. Software development skills include Rich Internet Applications and Web 2.0, Object Oriented Application Design (OOAD), including the use of the Unified Modeling Language (UML), SQL, JAVA (J2EE, Hibernate, Spring, Struts), JSP, ActionScript, PHP, EJB, C++, HTML, XML, BlueMartini, Design Patterns, and managing small development teams. The past 15 years of my career have been mainly focused on the Java family of technologies with a strong emphasis on distributed applications over the internet or corporate intranet. I have also spent the last 6 years with Flex and Actionscript front ends. The ability to speak comfortably in large groups, one on one with clients, or mentoring peers is a skill that I have been able to acquire as well.
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Web developer. Specialising in UI development, but not afraid of implementing server side logic. I like my code: clean, well structured, tested. I like my builds: fast, automated, running on CI server - green! I have spent last 6 years implementing single page applications using various languages: Action Script, Java Script, HTML, CSS and Java. I have hands-on experience with multiple frameworks and libraries including Flex, Izi, Aconcagua, Parsley, FlexUnit, Mockito, ExtJS, Jasmine, JQuery, JQueryUI, Less, Spring, Guava...
love: - profile/optimize code/systems where others give up (be it database related, a slow png decoder, or any kind of bottleneck) - solve complex problems - design large scale systems/applications from the big picture to the smallest detail - discovering new toolchains work: - make cross platform games (primary language is haxe now) - creating tools that aid development (eg: debugger in wxpython) - write cross platform low-level libraries for game client (custom encrypted tcp protocol, socket programming, rtmp streaming, message/resource handling, event logic, etc) - lead/overview game client development/deployment - integrate/deploy/overview payment gateways (api/oracle plsql) - manage an oracle database with 150+ tables growing 1G per day - leading game integration with business partners strength: - as3/haxe (10 years as3/flex development background, 3 years haxe, spent the last 5 years managing ~150k lines of code) - python (twisted based servers/clients, restful api, benchmarking/testing/monitoring tools, django admin apps, highly modified piston api) - oracle plsql (stored procedures, functions for both serving api resources and scheduled jobs) - wxpython (debugger client with own tcp protocol) other skills: - js - php - perl - bash scripting - applescript - cocoa/objc
Expert in the development of videoconferencing applications based on Adobe Flash Media Server. Optimizing the videostream quality and the server settings to keep low latency for live streaming. Postprocessing recorded videostreams. Excellent skills in ActionScript 3 (Flex & Air SDKs). MVC pattern, CSS skinning, localization, the external interface. Apps for IOS and Android. Good skills Ruby On Rails, JQuery, CSS3, CoffeeScript, Java
In short, I am first and foremost:a coder, and I always do my best to keep up with the high expectations set by my clients. Over the last 3 years, I have developed Android apps for companies such as Samsung, Bank Permata Indonesian, Bank Cimb Niaga, Ipay 88 Malaysia and some familiarity with Web. I also have developed a wide range of websites using HTML,Flex,PHP, JSP, Struts, and MySQL including sites for companies such as Highscope school and Seiv Paint Indonesian. IF you want: - headache-free experience in your part - on-time delivery with constant communications on the project progress - clean, quality code, memory-leak free software, definitely contact me as I am more than happy to cooperate with you to build the next great app! You can give me the requirements and features that you want on the app, and I will review it and give feedbacks within 1 day or less. If I can't do it since it's beyond my expertise, I will say so as to not waste your time, I wouldn't PRETEND to know everything and make you suffer in the future , like what some of the software contractors do. If I'm able to do it, I would contact you so we would arrange the working agreement some more. Hope that summarizes my objective and working ethics quite nicely. Feel free to contact me on any software development opportunities you might have! Ajie maulana
We are a team of two (one developer/product guy, one artist) highly talented individuals who each has years of experience working in the casual gaming industry. We have created successful titles for the iOS, Android, and Facebook canvas platforms. We specialize in designing, building and maintaining top quality cross-platform casual/social games. Each of us was educated at top US institutions (Stanford University, The Art Institute). Currently the team resides in Pasadena, California. We believe that there are four contributing factors to the success of a game: 1. Fun - the game is engaging, and is capable of getting players addicted so they come back to play repeatedly. 2. Distribution - in today's competitive market, it is important to leverage all viral channels available to have as much free distribution as possible (examples include Facebook requests, sharing, open graph stories, Twitter sharing, etc.) 3. Cross Platform - if you only have an iOS app, then 70% of all Facebook app invites sent out by your players will never be seen, because Facebook will not display these requests to users who are not on an iOS device. To have the most distribution power, it is important for your app to be available on both iOS and Android. Even better, have it available on Facebook canvas as well for players who play on their computers. 4. Monetization - simply placing virtual goods in a game does not mean that they will sell. It is essential to have compelling mechanics that make players really want to buy. We are experts in all of the above. You should not choose a developer who is not able to take care of all of the points above, as they are essential to the success of any game in today's markets. Furthermore, we will stay on with your project for at least one month post launch for maintenance and operational support. Choosing us for your app development needs is the correct thing to do. Contact us now.