I aim to create addictive and high quality games. Several of the games that I developed for clients got featured by Apple and I am in top 10 in the "Game Programming Concepts Test". I have deep knowledge in the whole process of developing and releasing a game and I always strive to educate my clients in all steps of the game development process so that we make a great product. I have experience with game logic, engine development, graphics programming and tools. My primary languages are C/C++ and Objective-C and I'm proficient in various iOS game engines, DirectX and GPU programming. oDesk has recognized me as one of their top Mobile Developers. See the badge on the right of my profile for more information.
Get Your Objective-C Project Started Today!
Hire a skilled freelance Objective-C developer today to develop programs and applications for Mac OS X, iOS, Cocoa and Cocoa Touch. They can create apps and games for iPhones, iPads and other mobile devices that use the Objective-C programming language.
Objective-C is an object oriented programming language that combines the speed and performance of C and C++ with the API richness of the object-oriented style by adding Smalltalk to the C programming language. It is the main programming language used by Apple for all of its operating systems and devices. On oDesk, the world’s largest online workplace, you’ll find Objective-C developers who can produce programs and applications in the Apple environment for businesses, professionals and individuals around the world.
Objective-C Job Cost Overview
Typical total cost of oDesk Objective-C projects based on completed and fixed-price jobs.
oDesk Objective-C Jobs Completed Quarterly
On average, 519 Objective-C projects are completed every quarter on oDesk.
Time to Complete oDesk Objective-C Jobs
Time needed to complete a Objective-C project on oDesk.
Average Objective-C Freelancer Feedback Score
Objective-C oDesk freelancers typically receive a client rating of 4.69.
I am an expert in creating native iOS apps and games. While I have a strong knowledge of basics, such as common design patterns (MVC, Multilayered architecture), programming languages (Objective C, Swift) and a standard iOS frameworks (UIKit, MapKit, SpriteKit etc.), I also have a great experience in wide number of third-party SDKs: Parse.com, Facebook, PayPal, Google Maps. I'm also familiar with implementing In-App Purchases and subscriptions within the app, integrating local and remote Push Notifications. I really enjoy to deliver a high quality, well structured code to my customers. I'm very self-motivated, honest and reliable person. I also have some experience in the following areas: MSSQL, .NET, OOP, and software design and testing.
I'm an experienced mobile developer, iOS and Android; Top Rated oDesk freelancer. I've been working with software development since 2003, in a broad variety of software projects, platforms and languages: firmware, mobile and embedded software, enterprise distributed systems and web applications. I have a strong Software Engineering background, having worked on projects of different sizes, stages and performing different roles across software development, from architecture design and requirements analysis to programming and bug fixing. For the past few years, I've been working with mobile and embedded software, currently mainly iOS and Android.
Software developer for more than ten years. Started my first iOS application back when iOS SDK was introduced. Since then I had explored plenty of dark corners of iOS ecosystem and this really helps me to pick the right tool for the job. I am self-motivated agile worker. Always friendly and proactive in communications which makes me a good team member/leader. I have extended experience with following technologies: Apple native frameworks - from UIKit/Autiolayout and CoreData down to OpenGL, CoreAudio and Accelerate.framework Ad-Hoc app distribution - Testflight, HockeyApp, ; In-House app distribution Project management - JIRA, RedMine Continious integration - TeamCity, Jenkins My code contains best practices, always clean, self-documented, editable, localized and synchronized. Most of UI is in storyboard. I can use any VCS, but git is my favourite one. My experience is not limited by C / Objective-C / Objective-C++ / Swift. I have experience in backend development so it is not secret "where it all comes from" or how to report a bug. oDesk officially recognises me as one of the best mobile developers for the projects I have worked on, my work history and communication skills.
I am a highly-skilled software engineer and computer science graduate with 23 years of professional experience. Software development is my greatest skill and I have an incredible attention to detail and perseverance in getting the job done, and done well. I've been developing native Objective-C iOS apps for over 3 years. I don't use tools like PhoneGap or Appcelerator. I have direct experience with Apple's policies, device capabilities and account management procedures from publishing my own apps (see my portfolio for screenshots and iTunes links). By hiring me you would benefit from my extensive skills and experience. Technologies change, but first-class analysis, design, development, testing and debugging skills can only be built from many years of hard work and real-life development experience. I work from home in a distraction-free environment using a Mac with dual 23" monitors. For good test coverage I own several iOS devices: iPhone 4S, iPhone 5, iPhone 5s, 1st generation iPad, 3rd generation iPad, retina iPad mini and iPad Air 2. I don't believe you can get the true "feel" of an app by just using the simulator. For client testing, I can use TestFlight to deliver builds throughout the project. Thanks for taking the time to read my profile. I'm looking forward to working with high-quality product designers and creating some great apps together.
Do you want to to have an extension of your existing iPhone/iPad app for the Apple Watch or do you have an amazing idea for both iPhone/iPad and the Apple Watch, with more than 3 years experience in iOS development and having an Apple Watch app already in the App Store, I can bring your idea to reality. I am an iOS developer highly responsible, creative, with initiative and punctuality, I responsibly assume the challenges and goals that the organization assigns me, adaptability to change, ability to work in teams, ability to work under high pressure, as well as to solve problems efficiently and achieve productivity goals set by the company/client and my work group. Experience developing apps in different areas for more than 3 years. (Utility, education, finance, etc.). Exprienced using Parse, Playhaven and Revmob frameworks along with GPUImage API. Swift and iOS8: If you want to make a whole new app using Swift or want to migrate your Objective-C code to Swift, you don't need to search any further.
I am a Mobile and Desktop Software Engineer looking for new challenges everyday. My main interests are focused on 2D/3D and mobile videogame programming. I am one of the Top Rated freelancers here in oDesk. Applications: Videogames, Games, 3D Editors, Medical Applications Programming languages: C/C++, Objective-C, Java, C#, Visual Basic Frameworks/APIs: OpenGL, ARToolkit, Cocos2dx, UIKit, Qt, Ogre, VTK, ITK, OpenSceneGraph, Unity Platforms: Windows, Linux, Mac OS X, Android, iOS Programming Tools: XCode, Visual Studio, Eclipse, AppCode I have a portfolio of videos showing my background on mobile, graphics and videogame programming. Devices I own: iPhone 5S, iPad Air (Retina Display), iPad Mini (Non Retina Display), Android Xiaomi MI 2S, Macbook Pro (Retina Display), PC with Linux & Windows 7 installed. More info on my website: http://robertogarrido.com
I am a software developer based in Berlin, Germany with more than a decade of experience. During the course of my professional career I had the chance to work for a variety of different companies and clients including EA Sports. As a freelancer, I am strongly focused on iOS development. I can complete smaller projects on my own or work on larger projects as a member of a team. You can expect a seasoned and reliable professional with good English skills who understands client needs and pays great attention to detail. My main skills are: C/C++ Objective C iOS SDK cocos2d
Over 5 years of iOS, MAC OSX and Android apps and games development experience with Objective-C, Swift, Java, C#, Unity3d. I have successfully deployed projects that involve integration of OCR (Optical Character Recognition), Parse.com, Testflight, Dropbox, Microsoft Live, Outlook, iCloud, In-App purchases, Push notifications, HandOff, image/video processing. I am also proficient with ASP.NET, JSON, XML, Python, Selenium and other technologies. My portfolio: http://indiemindie.com