I'm a games designer and programmer with 10 years experience making top end console games and mobile apps. I worked for Bizarre Creations as a games designer and main document architect for over 7 years, producing titles such as Project Gotham Racing 2, 3 and 4 and Blur. My main responsibilities where to write and maintain the design bible for each project, which was the go to resource for all design related information about the game. The document was used by up to 150 people in the team to make the actual game. I was also responsible for the creation of game levels and game modes inside each of the projects. I was in charge of the difficulty balancing of the game, utilising analytics and focus groups to hone each level in the game to its greatest potential. After leaving Bizarre Creations due to the closure of the studio I went to work in the mobile industry for a company called Moshen. Whilst at Moshen I was again responsible for the creation and maintenance of all app related documentation as well as becoming an experienced programmer. I worked on a number of applications in that capacity including apps for companies such as Breville and Brother. I was involved in a number of top applications, the most prominent of which being Darts Night where I was the lead designer and which achieved over 2 million downloads worldwide. Since the companies closure I have since turned to freelance work and have produced my own iOS applications which have been released on the App Store. These include The Great Big Rock Quiz, The Great Big World Football Quiz and Octogram.
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Hi! If you're looking for someone who has a lot of experience working on iOS applications and also works very quickly with a meticulous attention to detail, I'm your man. I'm experienced with every aspect of the iOS SDK: video playback, image processing, networking, IAP, etc. Whatever you want to create, I can make it happen. I can also do various backend work; I'm most versed in Ruby on Rails, but have worked with Django and various micro-frameworks (ex. Sinatra). Let's do it!
Software development is a blend of art and science, an appeal to the creative and the analytical, an expression of inspiration and objectivity. For 20 years, I have applied my passion for software design to the practical demands of clients. The diverse range of projects to which I have contributed has strengthened not only my skill set, but my ability to approach new projects and software environments with confidence. My work with small companies has exposed me to all aspects of the software development process, including software design, database management, user-interface design, source code implementation, technical writing, quality assurance, and customer support.
I used to develop web sites, systems, engines, services and desktop applications. Then I switched to mobile applications. I've been creating high quality and excellent mobile applications in the past 5 years. During the course, I learned various mobile development frameworks, seasoned with experience and in-depth knowledge of the mobile applications. If you are expecting such words as "High Quality", "Clean Code", "In-Time Delivery" I would be the right person. If you can stand with "Memory Leaks", "Often Crash", "Low Quality", "Postponing the delivery" then I'm not your choice. I always try my best to be in the same line with the high technologies. I am proud of my skills and experiences but I don't pretend to do everything. If I can not do I'll clearly say "No, it's not my area". My motto is "Be ahead and Be honest!". Best Regards,
I write computer software, emphasizing sound architecture, robust implementation and unquestionable quality. I am one of the very best there is at debugging and performance tuning. I have been programming as a career since 1987. My work has included in-house image processing apps in C on SunOS, high energy particle physics data analysis for my undergraduate thesis in FORTRAN at CERN in Geneva, TCP/IP network test tools for Apple, Classic Mac productivity software in C, cross-platform C++, a prepress image editor and embedded systems development in C, C++ and ARM/Thumb Assembly Code. I was a "Debug Meister" in the System Software group at Apple in 1995-96. If a bug was found that totally stymied everyone else, it was assigned to one of us Debug Meisters. For example I once identified the exact byte offset in the Word 6 binary where a bug lay in Microsoft's code, that led to a very difficult-to-reproduce crash when we tested our new build of the Mac OS with Word. My report enabled Microsoft to fix the bug in Word's next release.
- Focused developer with an eye for results - 13 years of professional development experience - Expert C/C++ skills - Native development on Windows, Mac OSX, iOS, Linux and Android - Deep MMO client and server development experience - Multithreading, sockets - Mysql - C#, PHP, HTML, Java, Actionscript, Delphi, SVN - Visual Studio, XCode - Project Management - Experience with game engines: Esenthel Engine, Vision Engine, CryEngine 3, Unity, Lithtech Talon + Jupiter - Boost, SDL2 Track Record: - Face of Mankind (MMOFPS) - Zanox C++ based tracking solution - Project Theralon (CryEngine 3 based MMORPG) - Brickforce (Unity based Minecraft shooter, helped with optimization) Worked for and/or founded: T-Systems, Zanox AG, Infernum Studios, Nexeon Technologies, Duplex Systems
Over the last 5 years, I've been developed many mobile applications in various categories.I specialize in development of iPhone / Android apps of Social network apps , dating , shopping , fitness app and etc... I have strong knowledge of IOS programming languages, and I also ready building backend of mobile apps.I have been doing my best and contributing additional services for my clients. Look forward for your good response. Thanks and Best Regards
Nilesh malviya Agency Contractor
Over the last 6 years, we have developed a wide range of mobile applications in various domains such as- Social, Educational, GPS Based Apps, QUIZ Apps, Restaurant Apps, File uploading App, Magazine App, Stock and News App, Health care Apps , Mobiologic App, Retailer app, Real state app and many more. We have excellent knowledge of iOS, Android, Blackberry, Windows and Symbain Key Skills: -> A systematic and well organised approach in application development and deployment. -> In-Depth Debugging skills. -> Defensive coding and reading ability accompanied with strong analytical and creative problem solving skills. -> Photo , Video , Audio Manipulation. -> Web Service Integration & Web Server Building. -> Business analysis system like Flurry -> ePayment ability using like Apple's in app purchase, paypal. Key Experience: -> Excellent and detailed Object Oriented programming paradigm. -> Agile, Zera, Teamly software development experience. -> Having Excellent client-Server communication. -> Co-operation experience with team member(like Communication & Using SVN, GIT, JIRA) -> Simple and graceful User interface sense My specialist skill set is following by: 1. Super level UI customization, suggestion of best user friendly and elegant UI design. 2.Google Map API and the building of Location Based System. 3. Social networking and the interaction with web service and porting from web site to mobile app. 4. Video/Audio Streaming. 5. Social Networking App. 6. Integration of social media such as Facebook or Twitter. 7. Push Notification by using APNS and C2DM. 8. In-App purchase. 9. PhotoSharing and Image processing apps.
I am a Program Manager at Microsoft and Ivy-League Trained Engineer looking to do freelance iPhone App Development and Web development. I received my bachelors in Computer Science from Columbia Engineering. Please visit www.colediamond.com to learn more about me.