Since gaining doctorate in Digital Signal Processing 7 years ago I have moved into java application development working primarily in global telcoms. Currently remote working as java developer for T3 support desk managing trade sites for large international telcom business.
Perforce Job Cost Overview
Typical total cost of oDesk Perforce projects based on completed and fixed-price jobs.
oDesk Perforce Jobs Completed Quarterly
On average, 0 Perforce projects are completed every quarter on oDesk.
Time to Complete oDesk Perforce Jobs
Time needed to complete a Perforce project on oDesk.
Average Perforce Freelancer Feedback Score
Perforce oDesk freelancers typically receive a client rating of 5.00.
In my position as IT Analyst with Tata Consultancy services Ltd, over the past 6 years, I worked in various projects for Morganstanley, who is a leading Banking and Financial services provider. I have good experience in developing and implementing perl scripts in Unix environment. Worked with various database and have strong SQL skills. I have considerable knowledge and experience in Java, html, jss, eclipse. My experience is not limited to development, over the 6 years I have worked on almost all the phases of software life cycle. I quit my job with TCS recently to koin my spouse at onsite. Presently I am on my L2 visa and have got my Employment Authorization ( EAD ) card to work in United States.
I have 5+ years of experience creating high-quality websites for some of the world’s largest, most respected and prestigious companies. I’m used to working in a fast-paced environment on projects with tight schedules and quick turnarounds. I have excellent coding skills, a strong ability to convert client requirements into exciting online applications and I apply the correct web standards and cross-browser compatibility. I have strong communication skills and can converse easily in English and Spanish. I am energetic, versatile and love the challenge of a new project to see how far I can push my abilities and take it to the next level.
I am a passionate interactive visualization developer and Technical Artist, specializing in the Unreal Development Kit and Unreal Engine 4 as well as traditional visualization methods. I bring a unique perspective and focus on quality and innovation to the teams and clients I work with, enabling us to achieve amazing things.
Nick Galaxy is a 2D/3D artist, animator and designer with 7+ years experience working on award winning games for major brands such as Lego, Disney and CBBC. With a background of general art, audio, game, narrative and cinematics design, he specialises in bringing characters to life with what he fondly refers to as "digital puppeteer-ing", and loves animating faces. Especially yours. Please see http://www.linkedin.com/in/nickgalaxy for full details of past projects, skillsets and software expertise.
I have 13 years of experience in the computer games industry, 7 of those years as a C++ programmer. I filled several roles and gained experience in a vast array of software. I am now a C# / .NET developer with 3 years of experience in desktop applications, using WPF, WCF, ASP.NET, C#, WinForms, LINQ and much SQL.
A vast majority of the cost associated with delivering successful software is incurred after the first release. This is the cost of support, maintenance, adding new features, and fixing defects. This is especially true of software delivered via iterative processes, where the first release contains the minimum amount of functionality providing value to the customer My mission is provide an automated delivery platform that will empower software technology enterprises to satisfy their customers through early and continuous delivery of valuable software in an iterative and consistent manner and make frequent shipping out of changes very easy. I can put together a fully integrated ready use Continuous Delivery Platform that includes Version Control Systems, Build and Deployment Systems, Change Management Systems etc. Implement Git for your Enterprise Migrate source code with history from SVN, CVS and p4 into Git. Retooling of Enterprise Systems
I have always strived for perfection in anything I put my hands on. Currently I am finishing my PhD dissertation in the field of Computational Linguistics and pursuing a career in the field of software development. I have a strong passion for new technologies, web, natural language processing and machine learning.
I have been a professional animator for over 14 years, creating Action/Adventure and First Person Shooter titles including XCOM, Bioshock, Call of Duty, Resistance and Conan. I have extensive knowledge of, and the ability to competently manage all aspects of animation production including estimation, review, and critique of cinematic animations, motion capture planning, complex technical troubleshooting, and interdepartmental coordination of animation assets.
I am big fan of the cloud and virtualization computing and high-tech approaches to resolution of today's business challenges. I am currently working with high-tech start-ups to build the next generation of products and enable the social enterprise to become a reality. Specialties Complex data management systems and high performance computing. Conference speaker and reviewer at the international forums (IEEE).