Responsible for creating interactive online content, including games, advertisements, dynamic website intros and rich internet applications using Adobe Flash. Knowledge of other creative programs and Internet technologies. Familiar with usability and interaction design principles.
i have worked on traditional animation since 2004, stopped and switched to Flash animation and has been working since up to 2010, 2011 i started working on Psychobear Studios as a Game Design artist. my work involves designs (usually vector and traditional drawn / digital etc) and animating using flash for games. I have experience using Spriter and Texturepacker softwares for miscellaneous purposes. - worked on shows such as Benjamin Bear, Monster Allergy (as cleanup-inbetweener) - Skunk Fu, The Nutshack, B-rock, Johnny Test (as flash animator)
In last seven years i have worked on 6 games, several music videos, numerous VFX shots for TV commercials, countless models, animations and illustrations. I am all about CG art, from modeling to stunning VFX. Softwares that i use are: Autodesk Maya Pixologic Z-Brush Newtek Lightwave NextLimit Real-Flow Adobe After Effects Adobe Photoshop Adobe Illustrator and i am more then competent to use many other minor but highly specialized softwares to complete all that is demanded of me.
I'm graphic designer with more then 8 years of experience. Worked as graphic director at biggest IT magazine in Macedonia, very good skills in 2D & 3D animations, leader of 10 man team for a 3 years. I am proficient in Photoshop, Illustrator, InDesign, Flash, Premiere Pro, After Effects, Softimage, Sony Vegas. My skills include Logo design, brochures, websites and web design, video editing. If you need uniqueness, perfection and ideas that stand out, don't hesitate to contact me.
A De Leon Agency Contractor
Over the past 5 years, I’ve developed a wide range of apps. My specialty is iOS development and I’m passionate about it! I have extensive experience with: - Xcode (I've been working with Xcode since version 3) - Creation of UI through interface builder and storyboards or programmatically - Management of the provisioning portal from an iOS developer account - Distribution of beta builds to beta testers through TestFlight - Creation of unit tests - Many iOS SDK frameworks like UIKit, CoreLocation, QuickLook, Store Kit, etc. - Integration of third party libraries like Flurry, Localytics, Tapjoy, etc. - Creation of App Store site on iTunes Connect and uploading app binary - Discovery of bugs and crashes in existing apps (and fixing these!) I participated in the WWDC in 2012 (https://developer.apple.com/wwdc/) and I’m always up to speed with the latest iOS platform updates. I'm now seeking opportunities that will allow me to further develop my skills by providing creative and high quality solutions to my clients. I enjoy new challenges on a daily basis, looking to overcome my own high standard goals.