I am an experienced 3D Artist with published titles ranging across platforms like mobile, tablet, PC, Oculus Rift and even real media in the form of 3D Print. I take on a variety of jobs for a small team or specialize in my passion, 3D environment art. I am a dedicated and driven artist who will constantly strive to go above and beyond expectations. I have been freelancing for the last two years and I am available for full time and part time work; both on site and telecommuting. Titles contributed to include: Guidekick (Mobile) Dreadhalls (Oculus Rift) Anchorman 2: Scotchy Scotch Toss (iOS) Engines of War (Mobile) Lost Toys (iOS) Bust-n-Rush (PC) Specialties: 3D Modeling in Maya and Silo, Texturing and Digital Painting in Adobe Photoshop, Layout and design in Unity 3D and Unreal Development Kit, 3D Print Design and organics sculpting in ZBrush, rigging and animation in Autodesk Maya, Illustrations in Adobe Illustrator. Awarded Projects Lost Toys: Won Best Game Design Award for Sense of Wonder Night 2013 Lost Toys: Won Most Artistic for Codame Indie Game Developers Showcase Image of the Day feature on GameDev.net - February 27th, 2015
Pixologic Zbrush Job Cost Overview
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oDesk Pixologic Zbrush Jobs Completed Quarterly
On average, 26 Pixologic Zbrush projects are completed every quarter on oDesk.
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Time needed to complete a Pixologic Zbrush project on oDesk.
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Professional, skilled, intuitive, responsible video editor and motion graphics designer. Open for cooperation and exchange of ideas in the field of creative motion graphics and video editing. Experience in creative solutions for video explainer, video post-production etc...Still graphic design and animation as well. Learned studio skills, compositing techniques, and fundamentals of editing video footage (SD and HD).
I have been focused on game art and design all my life, only recently making the decision to get into full-time game development as a designer, tester and artist. I have worked for professional companies as a regular employee well as indie-groups as a freelancer doing design work and art. I have over 10 years of experience with Photoshop and digital art/animation, 5 years with Maya and Zbrush doing 3D art/animation, as well as experience using a variety of other Adobe programs such as Flash and Premiere Pro to create videos. I am looking for work that requires an artist as I am flexible enough to be comfortable with drawing a variety of different styles and subject matters.
i`m a CG Artist, with a good knowledge of 3D modeling, texturing and lighting. . softwares i`m comfortable with are MAYA, Zbrush, 3DsMax, topogun, xnormals and photoshop. you can check my work at varunjaitly.weebly.com i do web designing also.
I am in need of more experience for my field. I am a skilled 3D Modeler and Texture artist looking for work. I can do both hard surface modeling and organic modeling, though organic is really my preference. I can texture using Photoshop and Zbrush. to check out my previous work please see https://vimeo.com/41339525 . thank you.
My name is Sean, I represent the JackalBorn team, a passionate group of experienced game developers. Veterans of the AAA industry, we decided we were ready to go out on our own and work independently. Our personal background includes art, design and coding at almost every level. While we primarily develop on mobile platforms we have extensive knowledge of larger game development from both managerial and development perspectives. We can provide detailed insight into game design and development for those seeking guidance. Our internal team can produce all the assets and structure for complete projects. Hopefully we can help you reach your goals by providing you with the complete package of experience and knowledge in game development and production. We are located in Los Angeles, California. We never sleep, we are the closest thing you will find to creative robots. Thank you for reading. -Sean
I aim to perfect my workflow and provide clients with professional 3D models. I have experience within the professional industry and have recently graduated with a bachelors in game art/ design/ 3D modeling. Please see more information an my demo reel at athenjakusz.com
A student recently graduated from the Art Institute of Pittsburgh with a degree in Game Art and Design I am looking to break into the industry while also augmenting my current portfolio. Link to my portfolio > www.hofstaportfolio.com
I use the latest software to stay up to date and current with trends in design to bring you to ultimate in customer satisfaction! I have been working in graphic design and web multimedia for six years and was VP of Development at Mahalo.com, Inc. before leaving to work for myself. I've always been self-made and I work alone so you have my complete attention when working on your projects.