I have 4+ years of experience in developing quality mobile games. I have worked on a diverse set of projects ranging from massive social games such as Family Farm to small fun tap games like the Best Dentist Game. I have experience and projects to back that up on various platforms. I have developed games on Cocos2d, Cocos2dX as well as Unity 3D. I have handled teams as well , during the past year i was handling a team of 20 people which included developers , artists and QA people. So i know what it takes to finish projects and do quality work and have a blast doing it !
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I offer you 12 years of experience in digital graphics and development. My strengths include the ability to both develop your application from the ground up and produce world class graphic designs. I have an extensive work history in game development and a passion for mobile development. I have worked in different roles on various game development projects and on games parts like game logic, graphics, engine and tools. I am more than capable of fully developing your small game project independently. The only skill I do not bring to the table is music/sound effect editing. I also have the leadership skills to manage a development team for your larger projects. I am ready to provide you with the following services: Mobile application/game development (iOs, Android): - Unity3d, Vuforia, Cocos2dx, Marmalade SDK, C++/Objective-C, Java. - Scala, Erlang or Python backends development, web-sites. - Augmented reality application development. IPhone or IPad gaming art & graphics production: - 2D concept art (locations, characters, illustrations …). - 3D modeling, texturing, animation, rendering. - IPhone or IPad application UI design. If you are ready to launch your new mobile development project, or you need a top notch game developer, just send me a message to discuss your pathway to success. Samples of apps/games available on request.
I have experience in all manner of things among which UDK, Corona, UE4, Unity, extensive Minecraft plugins, and various 3D and 2D visual packages. Additionally I have led production for various games and had a big say in designing others. I am a jack-of-all-trades, giving me many perspectives on whatever challenge lies before me. Every day is time for me to gain new experiences and expand my toolset.
Saswata D. Agency Contractor
I am an Autodesk Certified 3D artist with 6+ years of industry experience. Also owner of Interactive Entertainment Studios. My company's website: Visit here for more portfolio items http://interactiveentertainmentstudios.com/ Demoreel: http://www.youtube.com/watch?v=kM4cTGstcxU&feature=youtu.be Services: 2D & 3D Games (Art & Development) Augmented Reality (AR) and Virtual Reality (VR) Games & Application 3D Interactive Product Demonstration/Visualization 3D Interactive Architectural Flythrough/Visualization IOS/Android/Windows/WEB - All Mobile platforms 2D & 3D Character Design/Asset Design/Game Art 2D & 3D Animated Commercial/Film/Explainer (3D ART) 3D Character Design/Asset Design/Game Art 3D Animated Commercial/Film/Explainer Rigging Animation Modelling Texturing/Mapping (Diffuse, Specular, Occlusion, Normal, Light Baking) Lighting (Scan line, Mental Ray, Vray, Photometric) Special Effects (Particle Dynamics) Rendering (2D ART) 2D Character Design/Asset Design/Game Art 2d Illustration & Digital Painting, Concept art & Game Art, UI & Layout Design Game Design & Level Design
I am a Graphic Artist/Developer with over 10 years of experience in different areas: Web design, Graphic Design, Animation 2D/3D, game development. I count with experience in big Studio productions like Ankama Animations (France) and smaller studios in Vancouver (canada) and colombia for a sample of my work please visit: Graphic Design: www.felipezuleta.com Animation: http://bit.ly/xqckFN Game Design: www.chulecookies.com
As a game developer and programmer I have shipped 7+ games, many on multiple platforms. Two of the companies I took from scratch to major releases, and am often placed in a lead role based on programming merit and ability to collaborate. Most recently, I founded Ludeme Games and shipped Chess 2: The Sequel on Steam. Whatever the project, whatever is needed, I get things done. I have never not shipped a game. Many other candidates on oDesk are much cheaper, but there are hidden costs to hiring them - your time. Don't waste your time on amateurs and hope the job will get done and get a mess instead when you can start your project right with someone with 9 years professional AAA, mobile, and indie experience. That's almost twice as long as the average length of a game industry career.