3D Rigging Job Cost Overview
Typical total cost of oDesk 3D Rigging projects based on completed and fixed-price jobs.
oDesk 3D Rigging Jobs Completed Quarterly
On average, 47 3D Rigging projects are completed every quarter on oDesk.
Time to Complete oDesk 3D Rigging Jobs
Time needed to complete a 3D Rigging project on oDesk.
Average 3D Rigging Freelancer Feedback Score
3D Rigging oDesk freelancers typically receive a client rating of 4.58.
For the last 10 years I've been working as a 3D artist for various studios and contributed to the production of animation films, series, commercials and real-time apps. My experience includes, without being limited to, modeling, texturing, rigging, rendering and animating for a wide variety of purposes and also troubleshooting and optimizing assets, to meet any requirements. http://www.behance.net/impure3d
Gokul E. Agency Contractor
**oDesk TOP 1 % freelancer** I am good in - 1) Games - Unity3D,Cocos2D, OpenGL, Corona, Marmalade, Unity3D - Game Center, In-App Purchase, Multiplayer Game Unity3D - PushWoosh, Push Notifications Unity3D - iAd, Adwirl, Admob, In Mobi, Chartboost, TapJoy, Next Peer, Inner Active - Flurry, Testflight Unity3D 2) Applications - iPhone/iPod/iPad, Android, Phonegap - Web Service, Ajax, XML, JSON, RSS, SOAP, WSDL - Video/Audio Streaming, Video Editing, Decoding/Encoding - MySQL, SQLite, HTML5, PHP, JSP - Facebook, Twitter - Google Map Service - CoreData, CoreGraphics, Animation
Elmer Frihdson Ona Agency Contractor
For the last 8 years, i have done wide variety of projects, from the simple ones with long working days to complicated ones with tightest deadlines. I passed all of them, some barely but I'm confident enough to say that I exceeded their expectations and gave the loudest bang for their bucks. I'm happy to serve you so please, don't hesitate to hire me. I will deliver, i promise. -Elmer Ona
Rajneesh K. Agency Contractor
Our Services include, but are not limited to :- 3d Residential, Commercial, Advertising & Film/media, Engineering & gaming Sector which consists: 3D Feature Films, Tv Series And Commercials Photo Realistic Visualizations 3D Architechtural Visualizations & Walkthroughs 3D Modeling & Animation 3D Product Visualizations 3D Interactive Virtual Reality Industrial Designs Rendering Solutions Vfx, Editing & compositing Comprehensive Audio Video Solutions Graphic & Logo Designing Brand Identity & Illustrations Website Desigining 3D Multimedia/ Interactive Presentations Advertising Designs/magazines/catalog layouts Graphic Designing/Logo Designing & Brand Identity/Illustrations
Pardeep K. Agency Contractor
Best Services I can Provide you: o Concept Sketchs o 2D Storyboard o 3D Movie Production o 3D Charchter Designing o 3D Product Design o 3D Printing o 3D Realistic clothing o 3D Effect & Dynamics o Video Editing & Compositing Programs used: * Autodesk Maya. * Mental-Ray. * Z Brush * 3ds Max * V-Ray * Adobe Photoshop. * Coral * illustrator * Adobe Flash * Next limit Realflow * Adobe After Effect. * Nuke. * Fusion 6 * boujou.
Govinda Wijayakulathilaka Agency Contractor
I have been a graphic artist/3D modeler since 2006. I have worked in an architect firm as a 3D modeler and a Auto Cad Draftsmen 2009 to 2011. Now I'm working as a VFX artist in a Visual Effects company. The main programs I work with are Adobe Photoshop, Autodesk 3D studio Max,Maya, Auto Cad, Adobe After Effects and Adobe Premier.
Sebastian Zapata Agency Contractor
I am a self-taught CG Artist. My main areas of expertise are graphic design, character design, architectural and product visualization. Also I offer a huge skillset in 3D animation, modelling and sculpting for films and games. The main tools I use for my work are: Blender, Pixologic Zbrush, Adobe Photoshop and Adobe After Effects.
Hello everyone, I am an avid gamer and have over 10 years experience as a developer. I have worked in many different facets of the game industry from a 3D and 2D artist, to technical artist and now as programmer. My varied background gives me a unique ability to easily communicate with other members of the production team as well as streamline the production pipeline for an extremely quick and efficient production process. Let's work together! http://www.spencerchristopherson.com/
I am a 3D artist specializing in character design, with a desire to build a long and successful career within the video game industry. I am a highly self-motivated, hardworking individual, and consider myself to be a genuine friendly outgoing person with a good sense of humour. I excel in both 3D and 2D applications and I can quickly adapt to new programmes, reaching an advanced level in a short timescale. I aim to complete work of a very high standard in both visual and technical design. I bring passion and dedication to every project that I am involved in and I am a humble team player. I constantly develop my 3D and 2D skills to ensure that I remain well rounded, continually improving my efficiency and ability to adapt new art styles. Specialties: - Creating real-time characters, vehicles, weapons and environments - Modelling both high and low spec game assets - Organic and hard surface modelling and sculpting - Converting high res sculpts into low res game assets - Efficient UV unwrapping and texture creation - Solid understanding of human and animal anatomy - Intermediate understanding of character rigging in 3ds Max Software: - ZBrush 4 R5 - 3ds Max 2103 - Photoshop CS6 - Unreal Development Kit 2013 - XNormal - nDo2 - Maya 2012 - Mudbox 2012