An Animator, Concept Artist and Game Designer! He is armed with a Gatling gun of ideas. From complete game concepts to characters, weapons or armors you name it. Punctual, precise and proactive, in a nutshell Faizan is simply awesome! :D Quick Portfolio: https://www.behance.net/Faizans - Designed over 100 apps and games from top to bottom and worked with teams to help in many more. - Equipped and pro efficient in Photoshop, Flash, Sketchup, Premiere and Plenty others. - Does a quick concept sketch before starting any project to ensure efficiency and success. - Has a degree in architecture - Worked 3 years with Bro UP games as Creative Head. Enough said!
Concept Artistry Job Cost Overview
Typical total cost of oDesk Concept Artistry projects based on completed and fixed-price jobs.
oDesk Concept Artistry Jobs Completed Quarterly
On average, 60 Concept Artistry projects are completed every quarter on oDesk.
Time to Complete oDesk Concept Artistry Jobs
Time needed to complete a Concept Artistry project on oDesk.
Average Concept Artistry Freelancer Feedback Score
Concept Artistry oDesk freelancers typically receive a client rating of 4.69.
Want YOUR PRODUCTS ON THE MARKET? Then work with someone who actually has products there. www.cadmodels.com/5-Questions-to-ask-your-freelancer.pdf Shaun has 20 YEARS EXPERIENCE as a Product Designer to Fortune 500 companies like J&J, Maytag, Bosch, Ingersoll - Rand and Parker in addition to many R & D firms and start - ups. He specializes in the MANUFACTURING of Consumer Products, 3D CAD DESIGN and COMPLEX SURFACE MODELING. - PLASTIC INJECTION MOLDED PARTS - DFMA (Design for Manufacturing and Assembly) - SILICONE PROTOTYPES - CAST URETHANE PARTS - ADVANCED SURFACING TECHNIQUES - 3D CAD, Pro Engineer, Solidworks and AutoCAD - CNC MACHINED PARTS - SHEET METAL CHASSIS and PARTS DESIGN - PCB PROTOTYPING and FABRICATION - DESIGN and UTILITY PATENTS
I am a game developer and a grathic designer with 9 years of professional experience, including offline full-time jobs and freelance contracts. I worked on several dozen mobile games and apps for iPhone and Android platforms, recently i joined Codedo full time, currently participate, as part of Codedo team, in design and coding work for an Australian startup. Apart from programming qualification, i have an arts diploma and professionally operate a Wacom pad, can do 3D modelling as well as 2D art.
I offer you 12 years of experience in digital graphics and development. My strengths include the ability to both develop your application from the ground up and produce world class graphic designs. I have an extensive work history in game development and a passion for mobile development. I have worked in different roles on various game development projects and on games parts like game logic, graphics, engine and tools. I am more than capable of fully developing your small game project independently. The only skill I do not bring to the table is music/sound effect editing. I also have the leadership skills to manage a development team for your larger projects. I am ready to provide you with the following services: Mobile application/game development (iOs, Android): - Unity3d, Vuforia, Cocos2dx, Marmalade SDK, C++/Objective-C, Java. - Scala, Erlang or Python backends development, web-sites. - Augmented reality application development. IPhone or IPad gaming art & graphics production: - 2D concept art (locations, characters, illustrations …). - 3D modeling, texturing, animation, rendering. - IPhone or IPad application UI design. If you are ready to launch your new mobile development project, or you need a top notch game developer, just send me a message to discuss your pathway to success. Samples of apps/games available on request.
I am a graphic artist, designer and 3D modeler, working in virtual worlds, primarily Second Life. I have worked as a contractor for the creators of Second Life, Linden Lab since 2008. My skills include: Texture Creation, 3D Modeling, Design, Prototype Testing and Project Management. I have been working in this environment since 2005 for a wide variety of clients, from small businesses to multi national companies. I also have vast experience in Customer Service and have worked for 8 years as a customer billing representative, call center operative and clerical assistant for British Gas. I have a GNVQ Level 3 in Customer Service.
Born in 1989 in Skopje, Macedonia. Graduated from the Faculty of Fine Arts in Skopje in 2012, painting department. Had few solo exhibitions, and take part of several group exhibitions. Also had few awards from the field of design and cartoon.
18+ years of interactive design and development experience. I have worked on a large range of projects for all types of clients. I have lead the design and development of over 50 games and apps.
With 10+ years of illustration experience, I have published work with Marvel Comics, DC Comics, IDW, Zenescope Entertainment, and a self published graphic novel. Since 2008 I have been a freelance concept artist for Hasbro Inc., designing toys for products such as Spider-Man, GI Joe, NERF, Transformers, Star Wars, and Iron Man. Through Hasbro I have designed for Dreamworks Animation as well. Throughout my career I have taken on graphic design jobs helping out local businesses with branding and logo design, even newspaper advertisement. Some of these are available in my portfolio gallery. I am multifaceted with a wide range of artistic skills. My work is expert quality and I work fast.
I’m been 5 years in the field as a professional graphic designer, and everywhere I’ve worked, I’ve expanded my knowledge in illustration and character design. My experience goes from Concept art and Art direction to both motion graphics and mobile apps. I’m constantly in pursuit of developing my knowledge and enhancing my skills to its full potential. I see every project I engage as a new challenge, in which I’m always willing and able to finish with the highest quality possible.