Software Debugging Job Cost Overview
Typical total cost of oDesk Software Debugging projects based on completed and fixed-price jobs.
oDesk Software Debugging Jobs Completed Quarterly
On average, 27 Software Debugging projects are completed every quarter on oDesk.
Time to Complete oDesk Software Debugging Jobs
Time needed to complete a Software Debugging project on oDesk.
Average Software Debugging Freelancer Feedback Score
Software Debugging oDesk freelancers typically receive a client rating of 4.77.
Systems and Services Engineer, with 12+ years of working experience. Interested in researching, administrating, debugging, tuning and developing platforms running on UNIX like Operating Systems. Able to troubleshoot, identify and solve problems in software, network or kernel layer. Always willing to learn and experiment new technologies for creating high availliability platforms, that could described as "state of the art" or "cutting edge" technology. Specialties: • Unix Like Operating Systems Specialist (Solaris / Linux ). • TCP/IP Network technology • Very deep level of knowledge on Machines hardware and OS Kernels internals. • Troubleshoot/Tune/Debug; System Services, Operating Systems • Mail Services Expert, Qmail-Ldap Specialist. • Network: Cacti/MRTG, Nagios, Cisco Netflow • Databases: PostgreSQL / MySQL / Oracle / LDAP. • Programming: Perl, Ansi C, bash, awk, sed, php etc • Internet Services: mail, http, radius, ftp, ssh, irc etc.
"Talk is cheap. Show me the code." - Linus Torvalds During 14 years of programming and 5 years spent creating apps for iOS many mantras accompanied my work. One happened to surpass all others: take care of your code as much as you take care of program’s functionality. Being a scientist, I had no difficulty solving complex problems - it was the code itself that was difficult to harness. I learned that when one treats the code with care and love, it repays by being bug-free. I augment my skills with techniques borrowed from functional languages (e.g. lisp) to produce safer and less error-prone programs. I excel at fast development of bug free apps, totally focusing on the task at hand. I am communicative, open minded and creative. I have an experience with core iOS technologies, including (but not limited to): - UIKit for creating cool looks - Core Animation for animating it smoothly - Media manipulation - CoreAudio, CoreVideo, AVFoundation, CoreGraphics - Core Data and its integration with various cloud solutions - REST / SOAP integration - gps / custom maps / iBeacon - Bluetooth communication - OpenGLes - StoreKit - Push notifications I have also worked with some serious 3rd party libraries and services: - Social sites - Facebook, Twitter, Pinterest, Tumblr, Google+,LinkedIn - Cocos2d, Box2D for game programming - UDK (Unreal Development Kit) for 3D games - Credit card reader device libraries for credit card payment support - e-Commerce payment system - Paypal, Authorize.net, Stripe, Saleforce, card.io - Bugsnag and Crashlytics bug reporting systems - Parse for quick construction of simple backends. I have experience working with JIRA, Pivotal Tracker and Trello. I use git as a version control system. I possess all sizes of apple devices for testing (including iPhone 4, 4S, 5, 5S, 6, 6Plus, iPad, iPad mini ). I take good care of application looks on all required screen sizes and device orientations. I am looking forward to lead the development of interesting and challenging projects.
I have been working as a professional Software Consultant for over 7 years, my skills include software implementation and integration, Business Analysis and Professional Services, HRIS and Product Management. I have certifications in several software programs that I have implemented over the years and a University degree in Business. My strengths include communication and organization skills, being efficient and resourceful in difficult situations and creative for the best solutions.
I have been designing, developing, and debugging embedded firmware for automotive applications for over ten years. I am overall a software generalist with production applications on Windows systems, and several custom hardware platforms (PowerPC and ARM). I live and breath software engineering. My expertise spans a few topics: fault tolerant systems, interfacing with mechanical systems via sensors and actuators, debugging, optimization, software architecture (with simplicity and elegance in mind), and computer graphics. I have done professional UI design, and am able to script everyday tasks to automate away busy-work. You can see a past example of my Windows development at www.steadymouse.com.
I have more than 13 years experience in developing software application and hard skills in C/C++, Java, x86 and ARM assembler. My core competency lies in software reverse engineering, secure and portable programming, and research projects under different software platforms. I also have experience in the following areas: SQL, web development, software testing and ZX Spectrum (it was my first and best computer).
I have over 10 years of experience in application development for Windows operating systems using C++ programming language. My work is mostly in, but not limited to, Exploration/Mining. I have developed some low-level code to facilitate processing of large volumes of data, including on-disk data structures design and high-throughput I/O algorithms, in-memory data layout and high-performance algorithms to make processing of large data volumes, typical for modern mining industry, a breeze. I'm also really familiar with remote debugging and crash report analysis. Have a few successful data format reverse-engineering projects.
With a BS from the University of Kansas, I have 30+ years experience in software/firmware design, development, verification, implementation, and maintenance. I have successfully worked independently, as well as with hardware and software teams. Projects have included everything from video distribution systems to blood pressure measuring devices. I also have proven teaching skills, and can communicate well with everyone in a company from hardware nerds to sales people.