Experienced iOS and Game Developer, with 3+ years of working as a freelancer for companies, software factories and individuals, and 5+ on the IT field. - Easy going and hard working, I can either work solo or as a member of a larger team. - Top Rated oDesk Developer. - Member of the selected oDesk's Top Mobile Developers group. - Silver oDesk developer. - TImezone overlapped with the US (UTC-3)
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Game development is the technical process of creating a game, typically one that can be played online, on a gaming device like an Xbox, or on smart gadgets. On oDesk, the world’s largest online workplace, companies and individuals hire game developers to efficiently execute every stage of game development, starting from storyboarding to social integration of games. Start your game development project today!
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I'm Max. I love making cool designs with the WOW effect, illustrations, icons, characters and everything that can be drawn. My primary specialization is 2D games and Web design. I also have some experience in 3D modelling, 2D animation, logo creation and print design ------- Fun Facts ------- 12+ iOS games 1.7k oDesk hours 7 years of experience
I’m an enthusiastic developer interested in game & web development. My clients say I'm a professional worker yet a funny guy :D oDesk says I'm one of their TOP RATED freelancers (see the badge on the right for more information). Over the last 3 years I have been diving deeply into mobile game development. Being an active open-source contributor, I embrace HIGH-QUALITY work within FASTEST possible time. Apart from open-sourcing, I give talks & lead industrial game projects. Here's some highlights: - Key developer of an amazingly addictive casual game: Forever Donuts https://www.youtube.com/watch?v=RtLlF1DVlh8 - Lead Developer of Casual Connect Asia 2013 "Best of Show" award winning game "Ultimate Arrow": http://www.mda.gov.sg/NEWSANDEVENTS/Newsletters/2013/18/Pages/story6.aspx - Lead Developer of "Vua Thủ Thành" (TD King), a MMO, Tower Defense, Card Collection game which is published by SohaGame, one of the biggest game publishers in Vietnam: https://www.youtube.com/watch?v=M5YaX1o7_J8 http://vuathuthanh.sohagame.vn - Talked at Casual Connect Asia 2013: "Awesome 2D game animations with Spine" http://www.youtube.com/watch?v=dcmk_bXxRHo - Contribute to numerous open-source projects: https://github.com/stnguyen?tab=activity - Interviewed by Blackberry at Casual Connect Asia 2013: http://www.youtube.com/watch?v=BfAmcS4aIpQ - Some other games I developed: + Pixel-art style action game “Ninja Climb Classic”: https://www.youtube.com/watch?v=EBvJKVFoEJ4 + Retro style matching game "Hungry Pixel Runner": http://www.youtube.com/watch?v=GzG4OuvOzSE + Loto scratching style game: https://itunes.apple.com/us/app/pirates-scratcher-game-free/id757640979?mt=8 + Simple infinite 2D flying game: https://itunes.apple.com/vn/app/gasboy/id568632113?mt=8 + Fun HTML5 game which works on ALL popular desktop and mobile browsers: http://vinova.sg/blackmoon/ ----- Web development is also one of my strong field. I love backend development, especially with Ruby on Rails and MongoDB. Some of my works: - I designed (as in development) and implemented first versions of Orastream backend and HTML5 mobile app (before handing it to my colleages) (Ruby on Rails, MongoDB, SenchaTouch): http://www.orastream.com/ - I designed and implemented ChateauAsia (Ruby on Rails, MongoDB): http://chateauasia.com/ - One quite-popular open-source Rails gem I've contirbuted to: https://github.com/stnguyen/voteable_mongoid - A Sencha extension I wrote for one of my HTML5 mobile app project: https://github.com/stnguyen/Ext.ux.SliderWithBars Please don't hesitate to contact me about your need. I love helping clients build even better products and businesses!
Hi I have 5+ years of exp in mac/iphone games development(3years @office + 2years of own development + freelance. I use cocos2d/box2d game engine. If it is 2d game for iOS, then I would like to take chance. Already released my own games to learn all apple process of game development. (see portfolio projects) Got Top 5% Successful Freelancer Award in oDesk: https://app.box.com/s/9js6mqqyi8wgbabft21g Stack overflow: http://stackoverflow.com/users/664177/guru Already worked in following sdk for iPhone: « Apple Push Notification « Game Center « Apple inAp purchase « iAds « AdWhirl « Open Feint SDK « Parse SDK « MoPub SDK « RevMob Ads SDK « Flurry / Google Analytics SDK « SDL SDK « Facebook/twitter integration « Cocos2d « Nextpeer multiplayer « JSON parser « Neocortex « Buzzdoes sdk « Chartboost Ads SDK « TapforTap ads SDK « Vungle video Ads SDK « Play Havan SDK « AppLovin SDK « Appirator Here is some of my games for iOS - from beginning to end. Fizz Factory - https://appsto.re/i6x46z5 (Anyone can buy here : http://bit.ly/FizzSourceBuyFromBlueCloud ) Hospital Invaders - http://itun.es/i6Dw7BN Campingaz - King of the Grill - http://itun.es/i6x63gQ Pocket-Pirate - http://itun.es/i6DN3W6 Reaver - http://itun.es/i6JQ7SN Whack A Quack - http://itun.es/i6JW3yF Caveman Dash: http://itun.es/i6Jr39V Newton's Nightmare: http://itun.es/i6Jt4j2 Computer Quiz Multiplayer - http://itun.es/i6J43Nm Carrom Pro: http://itun.es/isw88p Rat Race Beam Jumper http://itun.es/i6Df2Hc Learning Sequences - http://itun.es/i6Jv6d5 ReSkin, inAp purchase, SDK and App Store Work: Bruce Lii – Hit & Run : https://appsto.re/i6xt9RP Dragon Run Free : http://itun.es/i6x64mv Ninja Jetpack : https://appsto.re/i6xW6nr Silly Monkey : https://itun.es/i6x24Pv Crazy Monkey Island : https://appsto.re/i6xN9Zx Gravity Turbo Jetpack: https://appsto.re/i6xC98r Lottery Scratcher: https://appsto.re/i6xc6y6 Bruce Lii – Hit & Run : https://appsto.re/i6xt9RP Cinema Slots : https://itun.es/i6x28DY Animal Skater : https://itun.es/i6xm5Z4 Rooftop Zombie Run : http://itun.es/i6xJ86c Ninja Warriors Pro - https://itun.es/i6xM6bk My Candy Slots Party : https://itun.es/i6x27j7 Clash-of-clowns : http://itun.es/i6x62kk Pocket Totem : http://itun.es/i6Jn92H Alien Space Clash 360 : http://itun.es/i6Jn926 DaVinci Doodle Wars : http://itun.es/i6Jn92x Undersea Adventure : http://itun.es/i6JW668 Ninja Run : http://itun.es/i6xj6zP Zombie War : https://itun.es/i6xp8BP Memory game : http://itun.es/i6JQ4Vd Katy Fairy Princess Adventure : https://itun.es/i6xp468 Pompeii Run Volcano Escape - http://itun.es/i6JW7Dn Harlem Shake Ninja Run Free - http://itun.es/i6JW3w8 Computer Quiz Multiplayer - http://itun.es/i6J43Nm Slender Stickman - http://itun.es/i6x65PG Lotto Scratchers - https://appsto.re/i6xz2nZ Race slot : http://itun.es/i6xD4vB Bike Race: https://appsto.re/i6xn96P Already worked in many iPhone reskin game from bluecloudsolutions : Avalanche Mountain, Hobbit Jetpack, Lotto Scratch Ticket, Viva Stampede, Cave Run, Slot Surf, Video Poker, Crazy Poppers. Thanks Gururaj T
Hi, my name is Adi, I'm illustrator and graphic designer i can do all kind of graphic design and illustration service, such as game graphic, book cover, character design etc. I'm able to meet tight deadline and can also suggesting character development. feel free to contact me if you get a project. thanks.
I develop cross-platform mobile apps including games for iOS, Android & Windows platforms. I know everything about mobile development including adnetworks integration, in-app purchases on every platform, social functionality (login/sharing etc), cross-platform back-end services like Parse. oDesk has recognized me as one of their top Mobile Developers. See the badge on the right of my profile for more information Programming was my hobby since early school years. Despite the fact that I have higher education (and PhD) in civil engineering, I'm still fond of programming and software design. Over the last 8 years I have participated in different software development projects. My main field is development using .NET technologies (Silverlight, WPF, WP7, Windows8 & Xamarin projects, but I aslo have good knowledge of Windows Forms, WCF, and also I have some experience with ASP.Net (including MVC4) website development and MSSQL Server).
Full time, active freelance coder, with 3+ years of experience in applying Corona SDK for mobile game/app developments. I work only on Corona projects. I am also a paid (Enterprise) subscriber of Corona SDK that I can work on most of the Corona's monetization and plugin features. I had built games, business apps and ebooks by the SDK, and also hands of game re-skins, monetizations and app prototypes. Most of them were developed to fit various screen sizes (iPhone/iPad/Androids) and with multi-platform builds (Apple/Google/Amazon), by a single code base. I strongly recommend to use Corona-SDK for fast and muti-platform mobile developments. If you consider to use Corona SDK for any 2d mobile game or app developments, please hire me and I can give you all helps. I have been as a programmer for 10 years. I like games and funny stuffs. I have passions in game development and I want to make friends with game developers all over the world. Also in Elance: https://www.elance.com/s/wilsonwansun/
EMPLOYMENT: DSP Framework Team Leader – VALEO Egypt CMMI Level3 - Since September 2006 - From April 2012 till now - Team Leader of Valeo DSP framework Team. - Software Architect of DSP framework for some Valeo vision systems using Ti’s DaVinci Digital Media Processors. - Acting project leader for Valeo vision systems projects. - From October 2011 till April 2012 - Software Architect of DSP framework for some Valeo vision systems using Ti’s DaVinci Digital Media Processors. - From June 2011 till October 2011 - Development, integration and testing of Valeo Vision Systems framework on Ti’s DaVinci Digital Media Processor TMS320DM814x (Vision Mid). - Development of TMS320DM814x Drivers. - Algorithm integration on Vision Systems framework. - From December 2010 till June 2011 - Development, integration and testing of automotive software related to drive assistance features on 16 bit micro-controllers and Power PC platforms. - Development of system drivers for 32bit embedded Power PC platforms. - Development of software used in hardware testing. - From September 2006 till December 2010 - Design and development of software tools, used in the development and validation of the embedded software for the Electronic Control Unit (ECU) used for cars’ engine management. Development done using WIN32 APIs, C++, C#, SQL, VBA, and PERL. - Validation of the software tools on the actual hardware and ECUs, using communication protocols such as CAN and KLINE to transfer the data between the tool and the hardware. - Responsible for upgrading and maintenance of large scale projects of 10+ years old that is vital in the embedded software development cycle for VALEO ECUs. - Investigation and analysis of new tools needed by the embedded software engineers to facilitate their work. - Impact analysis on the tools chain from modifications requested on one tool. - Schedule and effort estimation for projects and tasks assigned. - Development of recruitment exam tools. - Technical Support of different tools (developed from scratch or inherited and updated) for software engineers in VALEO Egypt and VALEO France. - Development of language translator (translates word documents to/from English, German and French). - Conduct trainings and produce user guides for the software tools. - Knowledge transfer and sessions preparation given to other team members. - Consultancy and training to other teams in tools development field - Development under quality processes following standard software development cycle: o Requirements analysis. o Specification writing. o Software Design o Development and coding. o Core logic development. o Friendly GUI development. o Application testing. o Validation planning and execution. o Quality reviews. SUMMARY OF QUALIFICATIONS Experience in design, programming and problem solving using: - Software Design on Multi-Core platforms. - C/C++/C# - Embedded C/C++. - WIN32 APIs, MFC - Microsoft.NET Framework 1.0, 2.0, 3.0, 3.5 (WPF and WCF) - Java, PERL, AWK, VBA, XML - Parsers development using LEX and YACC - Assembly - Web development using HTML, ASP.NET, Java Scripts, CSS - Database management using SQL, on MySQL server and Microsoft SQL server - Mobile development using C++ on Symbian and Windows Mobile - Mobile development using Microsoft.NET compact Framework - Mobile development using QT Framework - Mobile development using C and Objective-C on iPhone. - Game development using GML, Darkbasic and C# - Network Programming - MATLAB - Configuration Management using PVCS, CVS, SVN and Serena Dimensions. - Defects Management using Team Track - Design Software on Enterprise Architect. - Project planning and resource management using Microsoft Project. Communication Protocols: TCP, UDP, HTTP, CAN, KLINE, CCP and KWP Microcontrollers programming using assembly and C. Experience in graphics work: - Animation making and graphics: [Flash, Fireworks, Poser, Bryce, Maya, Photoshop, AutoCAD and many other graphics and animations tools] Experience in Digital signal processing (DSP) field: - DSP theory and algorithms (Image processing, Audio Processing) iPhone Games published on APP STORE: o Beach Soccer Shootouts. o Gravity. o Gravity: Adrenaline. o Hurry Bunny.