Developing Joomla components and webservices. Implementing jQuery, AJAX in Joomla components. Design or css fixes are also possible. Android and iPhone applications development, connecting it to webservices. Using Google maps, Facebook or any other services in application. I'm looking for company for long term projects.
Get Your iPhone App Development Project Started Today!
Post your iPhone application development project on oDesk, the world’s largest online workplace, and hire freelance mobile app developers to develop portable iPhone applications and provide you with creative iPhone app ideas. They can port your Android applications and games into the App Store, manage your isometric, tile-based and large-scale iPhone game development, port your desktop or web applications into Apple iTunes, and optimize your iOS games to run smoothly on both the iPhone and iPad.
iPhone app development refers to the design and creation of fully functional applications and games for mobile devices running iOS. On oDesk, companies hire highly skilled iPhone app developers—with excellent programming experience in cross-platform mobile application development and app development software—to develop their social networking, multimedia or instant messaging iPhone applications; healthcare and fitness, weather forecasting or aviation apps and strategy; or RPG games for iOS devices.
iPhone App Development Job Cost Overview
Typical total cost of oDesk iPhone App Development projects based on completed and fixed-price jobs.
oDesk iPhone App Development Jobs Completed Quarterly
On average, 1,055 iPhone App Development projects are completed every quarter on oDesk.
Time to Complete oDesk iPhone App Development Jobs
Time needed to complete a iPhone App Development project on oDesk.
Average iPhone App Development Freelancer Feedback Score
iPhone App Development oDesk freelancers typically receive a client rating of 4.67.
Experienced software developer with 7+ years of experience developing mobile/desktop applications and embedded systems using wide range of programming languages and tools. Expert in development for iPhone/iPad and Android. Self-motivated and responsible, always achieves goals that have been set.
We ranked 16 in elance stats. We are interested in working out a job which will be high in accuracy. Knowledge Process Outsourcing (KPO) is the delegation of one or more IT-intensive business processes i am expert and capable of collecting, consolidating and presenting the data with relevant information in an adequate manner that makes sense to the client. I understand that there is a lot of business data for a company to handle and the efforts of dedicated specialists make the task simpler and more efficient. I will be able to assist clients to collect data, create data management systems and analyze them in a manner that is useful to the business irrespective of the size. And also I will perceive, analyze and present solutions that are appropriate. The company assures its clients the utmost confidentiality and security and handles every project with due care and professionalism. I understand how crucial business information and data is to our clients and handle it accordingly
Stefan Vichev having overall 15 years of working experience in programming by developing various kinds of applications in different platforms. Expertise: Objective C,C/C++, C#, MySQL, Cocoa Framework, PHP, OOP, version control tools(Git/Bitbucket/SVN), Distributed and Client-Server Application, outsourcing, artificial intellect, algorithms design Experience: Stefan also have diverse experience in IT, project management, effective problems solving, prefer to propose and implement universal solutions instead of quick hot fixes (hacks) as universal approaches rises programs quality, improves its properties, saves time for maintenance in long term perspective. Objective: Looking for longterm relationship rather than one quick time work
With over 7 years of experience in mobile, web programming and CGI our team has delivered projects to small companies as well as larger corporate clients. Our team mainly consists of Web Programmers and Mobile Developers, ex UBISOFT employees with a vast experience in the gaming market. We have also worked for media companies with clients like NBC, ABC, BBC designing database architectures and implementing automated build/test systems for the corporate environment. We love technology, awesome people, challenging projects and hacking tech into kick-ass projects. Contact us and let's start a conversation about your projects.
I have more than 10 years of game development experience as a main programmer in the following areas: OOP, C++, Engine Development, Graphics (DX, OGL, console APIs), Physics (ODE, PhysX), Sound, AI and Tools. I also have experience in integration of various third-party libraries like script languages, Flash player, SpeedTreeRT. I'm looking for opportunities to develop games for you or to help you in related areas.
Over 10 years of experience in software design and development for windows and web based applications. Looking forward to be recognized as great provider in ODesk communitiy. In the past, I have worked on tools and technologies like VB.NET, C#, ASP.NET, IPhone, Android, PhoneGap, MS SQL Server, WCF, Web Services, MVC, Java Script, ExtJS, AJAX, Entity Framework, Code Smith, NHibernate, TFS and SVN.
"iOS 7 ,iOS 8, SWIFT and ANDROID KITKAT EXPERT" I am an enthusiastic and experienced mobile Application Developer. I have 5+ years of experience in iPhone/iPad,android Application Development and game development My core competency lies in Client Server Apps and 2D Game Development have worked extensively on the following technologies:- 1.Application - iPhone/iPad Application Development - Android Application Development - Server - Client Socket Programming - Unit Testing for iOS Development using various frameworks 2. Games -Unity 2d , Unity 3d ,Cocos2D, OpenGL, Corona,Box2D
Hello, I'm Riccardo A. ,I'm 28 years old and I've 9 years of experience in 3d animation, modelling and rigging, graphic design and web design and i come from Italy. PORTFOLIO ON-LINE: www.ranimation.it I'm an Industrial and virtual designer and I've studied at Politecnico of Torino in Italy. I've a great experience in modelation, texturing, and animation, of any kind of things. I know very well software like motion builder for the real time representation and I've experience with the system of Mo-cap like Gipsy. I've worked for Pulsar Motion Tecnology a studio of post production, web design, 3d representation, etc... Old work experience are for car designer and modeller in NURBS "A" and "B" class at the IDEA INSTITUTE. I've worked inIphone games as pixel artist and 3d artist as freelance for Javaground USA, I've made Jeopardy(Iphone), Ghostbuster ( Iphone) , 2012 for mobile phone, Poket Gold (Iphone) I've made a mine Iphone games as a programmer and artist using Unity3d, this is the link of the video and the link of the games on appstore: http://itunes.apple.com/us/app/pacios-quest/id348686546?mt=8 http://www.youtube.com/watch?v=9xHyHKGoMMU I've worked at Eutechnyx in a videogame studio in Newcastle Upon Tyne UK as vehicle artist for "Ride to the hell" games for x360 and ps3 and Supercar Challange for PS3.( & lt; span>http://www.eutechnyx.com/ ) I haved work for Milestone srl a video-game studio in Milan, Italy from Septembre 2006 to May 2008 . I've made in Milestone, "SBK 07" for PS2/PSP and "Moto GP 07" PS2 with CAPCOM, the main duties is made the track and the environment modelling and texturing. With the last title "SBK 08" /"MotoGP 2008"/ "WRC 2011"for XBOX 360/PS3/PS2/PSP I've to made the hi poly and low poly model of motorcycle and vehicle for the game and its texturing with also the use of normal mapping, and the responsibilities to check the quality and the functionality of the motorcycle created from the outsource. And also for all the PSP games i've the duty of convert all the tracks from PS2 to PSP I'm a great video gamer, I' ve started with Impossible Mission on C64 and i don't have stop to play video games. My favourite game play are FPS and RPG. I read a lot adventure/sci fi books and Manga. The software i know use are: 3D Studio MAX 2011, Maya 2011, Z-Brush 4, MUDBOX, Character Studio, Adobe Photoshop CS5, MAXscript, Flash MX, Fireworks MX, Freehand MX; Adobe Premiere cs5, Adobe After Effect cs5, Autocad R14, Autocad 2011, Microstation 7.0, Rhinoceros 3.0, Poser 5.0, Sound Forge 6.0, Acid PRO 4.0, DeepPaint 3D, Vegas Video 4.0, Character Studio, Alias Wavefront Studio Tools 11, Canopus Edius, Combustion 4.0, Nuke, Cat 2.0, Java Language, C and C++ Language, Director MX and lingo language, Illustrator, Dreamweaver and HTML , etc... For the rendering i know use Vray and Brazil. Thanks a lot for your attention!