Apache Subversion (SVN) Job Cost Overview
Typical total cost of oDesk Apache Subversion (SVN) projects based on completed and fixed-price jobs.
oDesk Apache Subversion (SVN) Jobs Completed Quarterly
On average, 18 Apache Subversion (SVN) projects are completed every quarter on oDesk.
Time to Complete oDesk Apache Subversion (SVN) Jobs
Time needed to complete a Apache Subversion (SVN) project on oDesk.
Average Apache Subversion (SVN) Freelancer Feedback Score
Apache Subversion (SVN) oDesk freelancers typically receive a client rating of 4.74.
Hello, my name is Vladimir, I'm 33 years old and I’m a professional web developer with 14+ years of experience. A few years ago, I got a contract with one of Shopify's co-owners. Worked for a year on different Shopify projects where I learned in depth the Shopify platform and got a large amount of experience. I'm working with VIP clients only, with clients who are ready to pay and who need fast, quality and warranted success results. I don't work with all projects! Before I accept a new job, I must learn all details to be sure that everything is clear, will be possible to do project in the best way and finalize it with success. I'm working on result and every one of my clients must be happy with the finished job. If you are not happy by any reason, all the money will be refunded. I'm working with hourly payment only. My payment rate is $50-100/hour + oDesk fee. Minimal project budget is $500 + oDesk fee. If you are VIP and want to get warranted quality results, Contact Me Now and let's discuss your project details. Thank You, Vladimir AGEENKO
Operating Systems ● FreeBSD ● Linux Security ● iptables ● openssl ● jail ● clamav ● mod_security ● mod_clamav DNS ● Bind ● PowerDNS (+PostgreSQL / +MySQL) HTTP ● Apache ○ MPM: prefork, worker ○ mod_ssl, mod_php, mod_wsgi ● Nginx ○ Access control ○ Autoindex ○ Fast-CGI ○ uWSGI ○ Proxy ○ Cache ○ SSL ○ upload_progress_module ○ Control panel integration ■ Virtualmin ■ DirectAdmin ■ Plesk Proxy ● squid ○ basic auth ○ transparent proxy ○ cache ● 3proxy ○ http/socks ￼○ auth Raid ● Linux ○ md(0,1,5,6,10) ● FreeBSD ○ Gmirror / Striping File Systems: ● Ext 2,3,4 ● ReiserFS ● XFS ● OCFS2 ● ZFS (port to FreeBSD) ● CEPH CVS ● SVN ● Mercurial ● GIT ○ GitLab ○ GitoLite Backup ● rsync ● BackupPC ● Bacula FTP ● ProFTPd ● VSFTPD File sharing ● NFS ● SAMBA Control Panel ● Direct Admin ● Webmin+Virtualmin ● CPanel ● ISP-config ● Plesk Automatization ● Puppet ● Saltstack Monitoring ● Zabbix ● Nagios ● Munin ● Monit Network Understanding of theoretical and practical foundations of the networks (Data link, Network, Transport, Application Layers). VPN ● OpenVPN ● PPTP Database (SQL) ● MySQL (+MariaDB, +Percona) ● PostgreSQL Database (NoSQL) ● ElasticSearch ● Riak ● MongoDB ● Cassandra ● Redis Virtualization & Containerization ● KVM ● XEN ● OpenVZ ● LXC ● Docker ● Vagrant Cluster ● DRBD ○ master-slave ○ master-master (+ocfs2) ● Heartbeat ● Pacemaker Development ● actively use: ○ shell (bash, sh) ○ Python ● Frameworks ○ Django ○ Flask ○ Twisted ○ Tornado Cloud Solutions: ● AWS (EC2, S3, CloudFront, Route53) ● DigitalOcean ● RackSpace
I'm an experienced game and software developer. I began from making 2d mobile games of different genres from kids books to classic platformers and side-scroll shooters. Then I worked at Unigine (unigine.com) on astonishing universal real-time 3D engine for games and simulations. I've worked on naval strategy game Oil Rush (oilrush-game.com) that came out for PC, Mac, Linux, iOS and Android. I've also worked on Valley Benchmark which apple uses to benchmark it's devices (unigine.com/products/valley) and other products of Unigine. Now I'm working on an iOS client for an amazing marketplace. I'm found of writing perfect code, solving challenging tasks and creating high-quality products. :) Key skills: - c++; - objective-c; - c#; - java; - uikit - opengl; - unity - cocos2d; - cocos2d-x; - box2d; - unigine; - unigine script; - flash, actionscript; - svn, hg, git; - scons; - python; - vim, xcode, appcode, visual studio;
Shoaib I. Agency Contractor