Fast and efficient contractor! With over 5 years of teaching experience and extensive research exposure, I'm available to bring you competitive results in writing and presentation. I've managed to publish ISI peer-reviewed articles and have backgrounds in MatLab and 3D Blender animation as well. I'm a licensed teacher, researcher, educator and mentor. Provides Physics related solutions, scientific poster, visual (ppt and prezi) and graphic designs. Other knowledge include: Java, Visual Basic, C++, Photoshop I have worked (and is still working) with great clients in the world. My long term clients really make me feel that I am a part of a team. I always deliver great results with a process that’s timely and at a great value for my clients.
Teaching Physics Job Cost Overview
Typical total cost of oDesk Teaching Physics projects based on completed and fixed-price jobs.
oDesk Teaching Physics Jobs Completed Quarterly
On average, 11 Teaching Physics projects are completed every quarter on oDesk.
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Time needed to complete a Teaching Physics project on oDesk.
Average Teaching Physics Freelancer Feedback Score
Teaching Physics oDesk freelancers typically receive a client rating of 4.92.
I seek for opportunities to develop fun and exciting games and hone my programming, math, and physics skills in the process. I have a broad experience with Unity3D and have worked with Unigine as well. I was involved in MMORPG projects and wrote game flow, UI, networking, physics code as well as some shaders. I now work with a team developing mobile games for IOS. I am a front end developer but engage in back end code writing and maintenance as needed. I have used the following tools and languages: Unity3D, Unigine, UnityScript, UnigineScript, C++, Photon, Badumna, XM, SQL, PHP If you think I have the skills you need, please feel free to contact me.
My promise to my customers is to provide prompt, courteous, professional service, always exceeding expectations. I recognize the absolute imperative to earn five-star feedback on each and every job I undertake. Though new to voice-over work, I have performance (singing) and sales (speaking) experience, both of which I put to good use in my studio. I also have engineering and computer programming experience, both valuable tools for the sound engineering and mixing required to produce high quality voice recordings and mixings. Listen to the demos in my portfolio for the results. In addition to voicing text written by others, I am writing an ever increasing number of scripts myself to expand the range of my skills and the demos that represent those skills. You may judge my writing ability from those scripts.
I love science and I have worked as a physics teacher for over 2 years after graduating engineering physics BSc. Before that I was a biomedical service engineer in one of the biggest hospitals in Estonia. I am looking for something that would include technology, creativity and precise instructions.
I have more than 10 years of game development experience as a main programmer in the following areas: OOP, C++, Engine Development, Graphics (DX, OGL, console APIs), Physics (ODE, PhysX), Sound, AI and Tools. I also have experience in integration of various third-party libraries like script languages, Flash player, SpeedTreeRT. I'm looking for opportunities to develop games for you or to help you in related areas.
Registered Patent Attorney with technical expertise in: Electronics, Laser Systems, Photonics, Software, Solar Cells, Medical Devices, GPS, Internet Applications, Optics, Telecommunications, MRI, Wireless/Mobile Devices, Image Processing, Dynamic Systems, Thermodynamics, Computer Systems, Nano Systems, Electrical and Mechanical Systems, Flight Vehicle Structures, and Nuclear Physics. Over one hundred fifty patent applications prepared and prosecuted.
My technical experiences are Antenna Design for handheld / handset applications, electrically small antennas, antenna miniaturization, smart, active, automatic antenna tuning and antenna multiplexing, circuits design and PCB design. Experienced user of design tools such as 3-d EM simulators (HFSS, CST), circuits simulators (ADS, micro-cap), PCB design tools (PCAD,ORCAD,Altium,PADS,EAGLE,KICAD). I'll provide support and consulting through design up to prototype manufacturing, testing, measuring and troubleshooting.
I have a PhD and a Master degree in Theoretical Physics, and I've been working on education and scientific research over the past 10 years. I've worked in areas such as physics, algebra, calculus, astronomy and astrophysics, writing academic scientific papers to renowned periodics and journals, developing material for presentations as well. I'm a experienced user of the Office package, Latex distributions for scientific writing, including Beamer presentations. I've worked in a theoretical physics research group, studying subjects concerning field theory, particles and gravitation. Besides those technical aspects, a physicist's job is, mainly, identify the problems and find solutions. Meanwhile, lot of things have to be learned in order to find those solutions, turning a scientist in an great self-taught. As part of my PhD degree, I have to be proficient in an foreign language, which turned out to be English. So, I also work with translations (from english to brazilian portuguese), since most part of the papers and articles in my area of expertise are published in international journals and magazines. Conversely, being a scientist myself, most part of my work is published in english as well. Academic works can be found on http://inspirehep.net/search?ln=pt&p=find+a+scatena&of=hb&action_search=Pesquisar