Texture Artist Freelancers

Showing 404 freelancers

Texture Artist Freelancers

Showing 404 freelancers

Browse Texture Artistry job posts for project examples or post your job on oDesk for free!

Texture Artistry Job Cost Overview

Typical total cost of oDesk Texture Artistry projects based on completed and fixed-price jobs.

oDesk Texture Artistry Jobs Completed Quarterly

On average, 4 Texture Artistry projects are completed every quarter on oDesk.

4

Time to Complete oDesk Texture Artistry Jobs

Time needed to complete a Texture Artistry project on oDesk.

Average Texture Artistry Freelancer Feedback Score

Texture Artistry oDesk freelancers typically receive a client rating of 4.76.

4.76

Last updated: March 1, 2015

  • 3d modeler and texture artist

    I'm currently working at DIGIC Pictures Hungary as a cg generalist. I have a wide range of expertise, like modeling, sculpting, uv layout, texturing. I have experience in asset management and max script too, as it's necessary for … more

    I'm currently working at DIGIC Pictures Hungary as a cg generalist. I have a wide range of expertise, like modeling, sculpting, uv layout, texturing. I have experience in asset management and max script too, as it's necessary for a dynamic workflow, and efficient problem solving. In my workflow, I reduced the administrative tasks to a minimal level, so I can concentrate on the more important creative and problem solving part of my job.  less

    3d-modeling texture-artistry 00 more less
    • $10.00 HOURLY RATE
    • NO FEEDBACK GIVEN
    • 0 HOURS
    • HUNGARY
    • LAST ACTIVE
    • 0 PORTFOLIO ITEMS
    • 0 TESTS
  • Graphic Artist, Game Textures, Environmental Artist & Customer Service

    I am a graphic artist, designer and 3D modeler, working in virtual worlds, primarily Second Life. I have worked as a contractor for the creators of Second Life, Linden Lab since 2008. My skills include: Texture Creation, 3D Modeling, Design … more

    I am a graphic artist, designer and 3D modeler, working in virtual worlds, primarily Second Life. I have worked as a contractor for the creators of Second Life, Linden Lab since 2008. My skills include: Texture Creation, 3D Modeling, Design, Prototype Testing and Project Management. I have been working in this environment since 2005 for a wide variety of clients, from small businesses to multi national companies. I also have vast experience in Customer Service and have worked for 8 years as a customer billing representative, call center operative and clerical assistant for British Gas. I have a GNVQ Level 3 in Customer Service.  less

    texture-artistry concept-artistry adobe-photoshop graphics-programming project-management customer-service customer-support brand-consulting 3d-design 3d-modeling blender3d 00 more less
    • $44.44 HOURLY RATE
    • 5.0
    • 2838 HOURS
    • UNITED KINGDOM
    • LAST ACTIVE
    • 10 PORTFOLIO ITEMS
    • 0 TESTS
  • 3D Designer

    Hi, my name is Andrew Vasiliev. I am a professional 3D designer. I can help you with: -Photorealistic high quality product visualization -CGI animation -Integration 3D objects into photography -Architecture visualization -Game assets Please, feel free to contact with me!

    3d-modeling texture-artistry level-design visualization 00 more less
    • $22.22 HOURLY RATE
    • 5.0
    • 4 HOURS
    • RUSSIA
    • LAST ACTIVE
    • 32 PORTFOLIO ITEMS
    • 4 TESTS
  • 3D Artist

    Have extensive experience with lowpoly and highpoly modeling, normal map baking, UV layout, and texture painting. Proficient in 3DS Max, Photoshop, and Zbrush. I also have experience in the production workflow of a number of engines, as well as various … more

    Have extensive experience with lowpoly and highpoly modeling, normal map baking, UV layout, and texture painting. Proficient in 3DS Max, Photoshop, and Zbrush. I also have experience in the production workflow of a number of engines, as well as various source protection programs. I am highly motivated and love learning and overcoming obstacles, and can work under tight restrictions to achieve a desired goal.  less

    3d-modeling texture-artistry autodesk-3d-studio-max 00 more less
    • $16.67 HOURLY RATE
    • 5.0
    • 0 HOURS
    • UNITED STATES
    • LAST ACTIVE
    • 0 PORTFOLIO ITEMS
    • 1 TEST
  • CG & 3D Video Game Artist - Game Developer

    Diego Matias Martinez – Skype: diego.quarantine | http://www.diegomartinezcgartist.com/ I’ve been working in the videogame industry for more than ten years. Starting as an artist for a mobile game development company in 2001. I worked there producing art … more

    Diego Matias Martinez – Skype: diego.quarantine | http://www.diegomartinezcgartist.com/ I’ve been working in the videogame industry for more than ten years. Starting as an artist for a mobile game development company in 2001. I worked there producing art for small video games, and other apps, way before the smartphone era. A year later, in 2002 I started working as a Freelance illustrator for editorial companies, making illustrations for children books. At the same time I was working as a video editor and cameraman in a video clip production company making clips, Institutional videos and such. A few years later I joined Sabarasa Ent. team, an Argentinian videogame development company, as a 3D artist. During my time there I grew from a Senior 3D artist to a 3D team leader working for game titles like Timegate´s F.E.A.R. XP, F.E.A.R. Perseus Mandate, http://en.wikipedia.org/wiki/F.E.A.R._Perseus_Mandate Section 8, Sabarasa´s Unbelievaballs, Minor studios´s Atmosphir. After the end of those contracts I started working as Producer for two Nintendo WII titles. Using Agile methodologies I played the role of Scrum Master of Sabarasa´s “Protocol” (Multiplayer on-line split screen FPS – cancelled on Beta stage. You can see some of it here. http://vimeo.com/26462170 and here http://www.sabarasa.com/games/protocol/) and Product Owner of Sabarasa´s “Horizon Riders” (balance board 3rd person shooter released on WiiWare http://www.sabarasa.com/tag/horizon-riders/). After that, in 2009 I moved on and founded Quarantine Interactive, a small game development company and CG art outsourcing. I worked for the past 5 years with my friend, also a 3D artist and developer Ignacio Javier Berge and other artists and developers. We are a small studio developing 3D game art for clients like 3000AD Inc. for whom we’ve made tons of models for their ambitious MMO Line of Defense, currently in open beta stage. And also making our own games. Like “Beto’s Nightmare” and “Save the Pie” for Android. Our most recent work: http://www.nosebound.com/ (For which I made all character artworks, some backgrounds, some animation, cut-scene creation, all art integration, programming & game design.) Specialties: 3D High-end, VFX, Digital Composing, Video Game art, Concept Art. Tools: 3D Studio Max 2010, Zbrush 4, Mudbox, Vray, Mental Ray, Photoshop, 3Dcoat, Illustrator, Adobe Premiere, Adobe After effects, Alias Maya, Bodypaint 3D. Game Engines we´ve worked with: Unity Engine, UnrealDK, Torque 3D, Vision, Infernal, Godot, WaK, Construct, Game Maker.  less

    3d-modeling 3d-animation 3d-design 3d-rendering 3d-rigging autodesk-3d-studio-max maxon-bodypaint-3d unity-3d pixologic-zbrush autodesk-mudbox adobe-photoshop editing video-editing cinematography texture-artistry game-design game-development 00 more less
    • $27.00 HOURLY RATE
    • NO FEEDBACK GIVEN
    • 0 HOURS
    • ARGENTINA
    • LAST ACTIVE
    • 15 PORTFOLIO ITEMS
    • 5 TESTS
  • 3D Generalist - Modeling, Texturing, Rendering, Post-Poduction

    I am currently employed at a studio mainly producing architectural visualisations and animations. I have 4 years of professional experience with 3Ds max and Photoshop and about 7 since i started to make CGIs. Additionally i have some experience with … more

    I am currently employed at a studio mainly producing architectural visualisations and animations. I have 4 years of professional experience with 3Ds max and Photoshop and about 7 since i started to make CGIs. Additionally i have some experience with After Effects and ZBrush. For additional information don't hesitate to contact me. http://wasteland-bg.com/kubrat/main/main.html  less

    3d-modeling adobe-photoshop autodesk-3d-studio-max texture-artistry 00 more less
    • $15.56 HOURLY RATE
    • 5.0
    • 0 HOURS
    • BULGARIA
    • LAST ACTIVE
    • 9 PORTFOLIO ITEMS
    • 1 TEST
  • CGI Freelance Artist

    My name is William Scott and I am a graduate of Boston University Center of Digital Imaging Arts. Previously to becoming a freelance 3d artist, I was a mathematics teacher for several years but have since gone on to pursue … more

    My name is William Scott and I am a graduate of Boston University Center of Digital Imaging Arts. Previously to becoming a freelance 3d artist, I was a mathematics teacher for several years but have since gone on to pursue my passion of digital art. I specialize in modeling,sculpting, and texturing and use a variety of programs that help me achieve my goals. Some of these various programs are Autodesk Maya, ZBrush, Photoshop, and UV Headus. I bring with me a strong work ethic and detail oriented approach to all the projects I am involved in. I enjoy working as part of a team and learning new skills that help me to complete my tasks. Also, I very much value being part of a team and believe in the effects that strong collaboration brings to artistic projects. I hope this overview has interested you, and I welcome you to view my profile and portfolio.  less

    3d-modeling digital-sculpting texture-artistry 00 more less
    • $27.78 HOURLY RATE
    • NO FEEDBACK GIVEN
    • 26 HOURS
    • UNITED STATES
    • LAST ACTIVE
    • 0 PORTFOLIO ITEMS
    • 0 TESTS
  • 3D Modeller/Animator/Texturing, Graphic Arts & Design

    _Over the last 5 years, I have designed a wide range of commercial graphic arts and 2D/3D games content using Autodesk 3DS Max,Adobe After Effects,Real Flow, Z-brush, Adobe Photoshop, Adobe Premier, Adobe Illustrator, CorelDraw. My core competency … more

    _Over the last 5 years, I have designed a wide range of commercial graphic arts and 2D/3D games content using Autodesk 3DS Max,Adobe After Effects,Real Flow, Z-brush, Adobe Photoshop, Adobe Premier, Adobe Illustrator, CorelDraw. My core competency lies in complete 3D modelling/texturing/animation, include designing for low-poly 3D engines, like mobile(JSR184 - M3G), Adobe Shockwave3D. The last 2 years been creating animated graphics for television. Examples of my work can be seen at http://polyd.in.ua _I prefer to engage in extraordinary interesting projects_.  less

    3d-modeling 3d-animation compositing texture-artistry 3d-rendering 00 more less
    • $11.11 HOURLY RATE
    • 5.0
    • 129 HOURS
    • UKRAINE
    • LAST ACTIVE
    • 0 PORTFOLIO ITEMS
    • 1 TEST
loading