Unity Job Cost Overview
Typical total cost of oDesk Unity projects based on completed and fixed-price jobs.
oDesk Unity Jobs Completed Quarterly
On average, 178 Unity projects are completed every quarter on oDesk.
Time to Complete oDesk Unity Jobs
Time needed to complete a Unity project on oDesk.
Average Unity Freelancer Feedback Score
Unity oDesk freelancers typically receive a client rating of 4.60.
Very familiar with iOS7 and Android Kitkat! - Easy to Communicate - High skills and rich experiences - Creative and suggest good idea while working with - Responsive Reply immediately - Full Time Availability including weekend - Agile Development Skills and Experiences - Native iOS Development with XCode & Objective C - Native Android development with Eclipse & Java - Google Service API integration Google Drive, Google Sheet, Google Photo, Google Docs, Google Map, Google Search Engine API - Database management with MySQL and SQLite - Bluetooth 4.0, BLE and Wifi Connection - WSDL/SOAP, REST Api, JSON/XML web-service API integration - Camera/Photo manipulation - UI dynamic kit - GPS/Geo Location - CoreData, CoreLocation, CoreMedia, CoreAudio - Python Game Developer Skills - Cocos2D - Box2D - Unity3D - Game Center - In-App-Purchase - Multiplayer game - Openfeint
I'm a highly creative game developer from Oslo, Norway. I have experience with most aspects of game development, and my sound effects and music has been featured in over a dozen projects. In addition to this, I have experience in transcription work and I also have a strong martial arts background.
Has extensive knowledge on Unity3D for iPhone, Android and Web has made me serious game developer and Unity3d expert. To bring full functionality and breaking the limitation of Unity3D in iPhone, developed a framework to bridge between Unity3D and Cocoa by Objective-C. Writing editor plugin & utility plugin is part of the development pasion. I'm here to give my full Unity3d and game development experience for your task. In short: * Developing Extreme 3D game using Unity3D. * Anything developing gameplay, Physics and Simulation define me completely. * C/C++, Obj-C, ActionScript, Java and C# is my current developing language.
I am a professional mobile solutions developer with 3+ years of work experience. Over the last years, I have developed a wide range of mobile solutions: Desktop applications & Business solutions, in C/C++/C#, VB.Net, Java Cross-platform games, in Unity 3D, Cocos2D Native mobile apps, in Objective-C for iPhone, Java for Android Cross-platform/hybrid mobile apps, in Phonegap, HTML5, jQuery, CSS My core competencies lie in providing high-quality desktop applications & iPhone/iPad/Android mobile solutions in short time period, and I believe HONESTY & RESPONSIBILITY is what makes me stand out among the other talented developers. I am sure that my skills & robust experience together with software engineering practices I have achieved can give a breath of life to your idea, and I am seeking for opportunities to be involved in trust-driven long-term business relationship with you. Regards, Jayden
I'm a software engineer with over 10 years of writing high performance applications and web applications for various companies including government departments and schools. My main area of expertise is developing web applications using Java, J2EE and various SQL servers, but recently also Nodejs and angular for the frontend. The last few years I have also been active in the Game Development field focusing mostly on Flash and Unity games.
I am a mobile software developer who enjoys challenge and achieving personal goals. As I enjoy challenge, I jumped into mobile world and gained much experience in development of mobile applications. All of my applications were successful with high quality and satisfaction of clients. I think it's not necessary to describe my skills here since the result would prove everything. Give me a chance at creating your dream app and you won't regret it. Please contact me whenever you wanna make your dream to reality. Thank you! Hakan.
Virtual reality Oculus Rift and game development. Unity3D/C#/C++. Before earning any work experience I graduated with a Masters degree. These 4 years taught me a lot about communication within a small project team and project management. I learned how to set up an efficient project with a team and how to keep a client updated and satisfied. I have learned to work with deadlines and to deliver a full working prototype or product.
I quit my cushy well paying job with Merrill Lynch once I attended WWDC (Apple's annual developer event) at San Francisco in June 2009. I knew right away that developing for iPhones and eventually for iPad is what I want to do for living. I have not looked back since. During my past 5 years developing for Apple's iOS platform, I have learnt a lot not only about the iOS platform itself but also about supporting technologies and how to work with other teams like Backend (php, .NET, Ruby on Rails), Design (UX, Color Theory, Graphics), Databases (SQL, File-based), Data Interchange Formats (XML, JSON), Front End Web Technologies (HTML, CSS, JS) and even a little bit of Android. I learnt that it takes a team effort to create a great user-experience from an app and every aspect is important. Before Merrill Lynch, I worked with Convergys after getting a Masters in Computer Science from San Francisco State University. Overall having 10 years of software development experience with 5 years in iOS Development. I am new to oDesk, however I have completed about 40 projects on other freelancing platforms with excellent ratings and reviews. Please check out my profile here for more insight - https://www.freelancer.in/u/MinimusSoftware.html