Current project: https://www.assetstore.unity3d.com/#/content/16417 I have been a full-time freelance game programmer since 2012. For me, this is not some low priority hobby I do on the side, for a few extra dollars. It's all I do. I am only interested in games, built with Unity or Unreal. The main priority for any project, from my perspective – perfecting and expanding my technical abilities. I am not a mercenary that jumps ship at the first sign of trouble (any trouble), or if some other interesting, irresistible offer comes up. To the best of my abilities, I will lead your project to completion. Win-win - you achieve your goals - get your project, while I have some jaw-dropping game to show after months or years of work. I am autonomous, self-sufficient, affordable and loyal. Any game studio or indie project would be lucky to have me. I am a perfectionist, completely self taught. I have an unforgiving eye for detail, quality and beauty, and I am a ruthless tester. Whatever comes out of my hands is pushed to the limits of detail and perfection. I do not take shortcuts, I do not do patchwork, even if nobody will know, and nobody will see. I will know. I consider simplicity to be the core of performance, and I never leave behind a single useless line of code. In fact, 59.6% of my classes have no update loops, and the rest up to 82.7% have a single "if". There is not much in a game that should run at 60 frames per second.
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I'm a 3D artist and Game Designer from Mexico. I have over 3 years experience on the videogame industry as a freelance artist. I'm familiarized with 3D asset development pipelines. The softwares I use are Autodesk Maya, Pixologic Zbrush, Adobe Photoshop, 3D coat, and Xnormals. I'm also familiarized working in unity3D implementing art assets and building levels .I also have experience working with UDK. I'm always willing to learn new softwares and pipelines for a project. I have good teamworks skills and I'm always open for criticism and new ideas.
Well if you want reputable then you need not look further as Aswaforce have been around for a good while and as far as I know have happy clients around the globe.. We have one of the most talented teams in the biz over here and I would be delighted to discuss the possibility of putting them to work on your project here. Aswaforce's global businesses include 3D Video Game Characters and Assets, 3d Animation, 3d Architectural Visualization and Interactive Product presentations. Comfortable working on a variety of platforms, pipelines, art styles and genres enables Aswaforce to provide cost-effective solution to various game development needs. Aswaforce's objective is to combine technology and world-class creative talent to develop computer-animated films and Games with memorable characters.
I am a skilled UI and gameplay programmer with more than 9 years of experience in game development industry. Skills * Strong C++ skills, OOP * Unreal Engine, Unreal Script * Unity3D, NGUI * Action Script 2 & 3, LUA, C#, Python * Gamespy SDK * Fluent English, einfach Deutsch LinkedIn: http://uk.linkedin.com/pub/sergey-sitnikov/14/45b/42/
I am a highly experienced, senior level software engineer and game developer with over 8 years of working experience. I have 2 apps on the App Store, and am proficient with Unity, Unreal Engine and Cryengine. I have completed many successful projects with a wide range of complexities and teams, and you can count on me to do the same for you.
I'm working as a music composer and sound designer. In 2009 I've started my professional career in games industry, and since than I was participating on various projects. The biggest example up till now is "Silent Hill: Downpour" for XBox and PS3,beside that I've done number of mobile games and hidden objects adventures for Big Fish Games. I have an experience with creating audio for commercials, trailers, documents, theater plays. Regarding engines I was working with Unreal 3, Wwise, and a bit of Unity. I play in a several bands on keyboards, guitars and percussions. My own band "Narcotic Fields" is a competition winner.
Michael C. Agency Contractor
Despite on high education in technical area, I am a self-taught. My main skill is self learning. I can understand how any system works very very fast. You'll give me a task - I'll get the couple of solutions in few minutes. I'm faster than anyone you've worked with. I work with Drupal and have some experience with Wordpress, Joomla, Zend, Codeigniter, Yii and Django. Contact me, I am really good problem solver. 8 years of experience! I'm looking for long term relationship. Thanks for attention.
Shah N. Agency Contractor
To provide work with my 12 years experience on computer programming (c ,c++ ,visual basic,ms access,dot net suit,oracle ,sql,MySQL,assembly ,java ) and two years on game development & 3d engine ,I have good research on hardware parts how they work i can teach ,also i got experience by teaching many schools and private tuition centers ,thousands of troubleshooting problems solved by my knowledge. Did a 3 year job of web administrator of 3drevolution.org and many others ,good knowledge and experience on CMS and php also backup techniques. Please check current work on trubosquid.com as 3drawnlines http://www.turbosquid.com/Search/Index.cfm?keyword=3drawnlines&x=0&y=0 I have passion of computer love to make a 3d animated film ,want to make tutorials,or be a part of 3d game (as programmer or 3d artist).
I am a freelance modeler and animator with 8 years of experience in advertisements, product design and promotions. In the past I have worked for The Spot Marketing creating advertisements and 3D models utilizing Maya, Photoshop, and After Effects. Followed by working for League Entertainment which include modeling and sculpting high polygon characters to be used as a promotion for their company. After that I worked for Accuform Signs modeling products that are accurate to scale utilizing Solidworks for use as prototypes. Samples of my modeling and animation can be seen on my demo reel (https://vimeo.com/96967770). My skill sets consist of 3D modeling, 3D animation, texturing, rigging, map baking and many others. My software knowledge include but are not limited to Blender, Zbrush, 3D Coat, Maya, Unreal Engine 4, Photoshop, and Unity 3D. Through my experiences, I have discovered my true passion is in video game asset modeling and animation. My short term goal is to join a reputable team and participate in developing high quality and popular titles. My long term goal is to use the experiences I gain from my short term goal and form my own team of talented developers who share the same passion for creativity as I do.
Providing high quality Architectural Visualization services, with expertise in residential, commercial, and educational interior and exterior photo realistic renders and animations. Specializing in architecture design and work closely with architects and designers. As support to all creative industry offering graphic and web design service option. Feel free to contact me and discuss about project!