I have more than 10 years of game development experience as a main programmer in the following areas: OOP, C++, Engine Development, Graphics (DX, OGL, console APIs), Physics (ODE, PhysX), Sound, AI and Tools. I also have experience in integration of various third-party libraries like script languages, Flash player, SpeedTreeRT. I'm looking for opportunities to develop games for you or to help you in related areas.
Veteran game designer with over 15 years’ experience designing highly successful video games across multiple platforms and genres. Expert user experience creator with an eye for clean, engaging, and intuitive interface designs. Creative and technical expertise seamlessly blends for rapid design, iteration, and prototyping new concepts. Continual involvement in social media, industry trends, and emerging technology. Adept at gamification, monetization, and free-to-play design methodologies.
Senior programmer with a great expirience of game programming, developing architecture and advanced game graphics programming. Developing high-quality product is a one of the most important aim of my work. With fast and effective work, I produce great quality finished projects.
To be Best in -- Lamp -- .NET -- E-commerce -- Mobile Applications (iOS, Android , Blackberry, Windows) -- Mobile Games (iOS, Android, Windows) -- Product Architect -- Cloud Computation *My objective is to achieve significant growth and name in market space adapting innovative and technically correct IT services model. *I have skilled in Apple's, Blackberry, Android, Windows Mobile, Java/Symbian developer tools like Xcode, Interface Builder, iOS, Cocoa Touch framework, Objective C, Eclipse, Netbeans, etc Leveraging the best of Mobile's technologies and using Social and other APIs. Skills: Social Integration (FB/Twitter/Renren/Weibo/QQ) GPS programming In App Purchase Push Notification Xml, Json Image Processing Audio and Video Streaming Ads(iAd/Chartboost/Revmob/TapJoy/Admob/Flurry) Webservice API(PHP/JSP/Perl/Python/MySQL) *I am strict on meeting optimum time-to-market periods. Understanding the core processes of mobile app development and build third-party applications that are as interactive and easy-to-use as native applications and Cross platform ( Phonegap, Titanium). * Mobile Games Skills: Corona SDK, Cocos2D, Cocos2D-x , Game Salad, iTorque 2D, Sparrow, Unity 3D , EMO , Mono Frameworks, illustrator and Photoshop.
Hello, My name is Jerry Pritchard, an experienced Game Producer & Designer with 15 years of experience across multiple platforms and genres. I am available for small and large development projects, development consulting & management, document creation of GDDs, Budgets and Schedules. I also offer full development (all-inclusive) services for games and apps for any device/platform (iOS, Android, PC/MAC and more!) My LinkedIn Profile: www.linkedin.com/in/jerrypritchard Sincerely, Jerry Pritchard
I'm a self taught programmer with experience largely in C++, but also in Haskell, PHP, Pawn, Lua, and NASM. I have a full decade of work in game modding communities, and have worked on linux patches, game engines, and the intricacies of the C++ compiler and object model for many years now. If you need to squeeze more speed out of your code, or come up with expressive and elegance solutions to unusual or involved problems, that's what I excel at.
IQBAL SINGH Agency Contractor
I am a 3d/VFX Artist always seeking for work. Always ready for new challenges. I have work experience, Worked in studios before. I know the pipelines of this industry and how the stuff works. Specialise in 3d Modeling, Texturing and Sculpting. I am a hard working individual always giving my best when committing myself to any job that offers professional growth while being resourceful , innovative and flexible. I am extremely responsible and organized, having strong pride in the presentation of my work. I work well alone or as a team member. I always ready for new challenges and to expand my knowledge. Softwares : Autodesk Maya, Autodesk 3DS Max, Unity3D, Adobe Photoshop, Adobe After Effects, Adobe Premiere Pro, Pixologic ZBrush, Eyeon Fusion
With over 12 years of industry experience, I've worked on more than 3 dozen video games as a designer, writer, and producer. I've written concept documents, pitches, presentations, press releases, newsletters, copy, voiceover dialogue, storylines, while designing and managing small and large projects. Outside of the gaming industry, I write product descriptions, handle data entry, do creative writing, write screenplays, and more. I'm a native English speaker (English was my college major), and if you need anything written, I deliver top-quality work to your specifications. Please visit my website, www.richardrobledo.com, and my blog, www.8mup.com, to see my library of released games, and examples of my writing.